sajattack / rust-psp
Rust on PSP. Panic and allocation support. Access PSP system libraries.
☆18Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for rust-psp
- ☆29Updated 2 years ago
- Decompilation of the RVL SDK☆21Updated last year
- A simple cross-platform runtime / startup for Rust on embedded devices.☆16Updated last month
- A Super Nintendo Entertainment System emulator written in Rust☆17Updated last year
- OpenGL wrapper for GX on WII or Gamecube☆26Updated 9 years ago
- Retro League GX is a clone of Rocket League made with the Octave game engine.☆49Updated 3 months ago
- Rust on Nintendo Wii - A safe, idiomatic Rust wrapper for devkitPro's libogc☆55Updated last week
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆34Updated 7 months ago
- Cave Story Engine 2 Minus☆10Updated 4 years ago
- Picori (ピッコル) is a library for decompilation, modding, and rom-hacking with focus on GameCube and Wii games.☆12Updated last year
- VVVVVV: Community Edition is no longer being worked on, supported, or maintained. For more information, see https://vsix.dev/vce/status/☆23Updated 4 years ago
- A package repository for 3DS applications, libraries, and tools☆32Updated last month
- A Rust rewrite of libogc☆26Updated 10 months ago
- Experimental Dreamcast emulator written in Zig☆27Updated this week
- Resources for homebrew NDS development☆25Updated last year
- Tools and Monorepo for providing modern tooling and language support for use with the SNES.☆27Updated 3 years ago
- Super Mario Galaxy 2 decompilation.☆65Updated 7 months ago
- Decompile of the 2005 mobile port of Sonic 1.☆28Updated 3 years ago
- Cargo command to work with Nintendo DS project binaries. Based on cargo-3ds.☆23Updated 5 months ago
- SNES SPC music visualizer in Rust☆28Updated 4 months ago
- SDL2 for the Nintendo Wii U (build with "cmake [SDL source path] -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTA…☆26Updated 2 months ago
- [WIP] Gamecube emulator in the Rust programming language.☆39Updated last year
- Community initiated GBA Technical documentation effort☆46Updated 7 months ago
- Shader compiler for the Nintendo GameCube/Wii☆29Updated 11 years ago
- Cargo command to work with Nintendo 3DS project binaries.☆59Updated 2 months ago
- OpenGL-like wrapper for Nintendo Wii/GameCube☆32Updated 5 years ago
- Ahead-of-time compiled WASM-4 runtime☆30Updated 4 months ago
- A WIP library for bare metal 3DS homebrew development.☆40Updated 2 months ago