alloncm / MagenBootLinks
A custom copyright free Gameboy (DMG) bootrom
☆23Updated 3 years ago
Alternatives and similar repositories for MagenBoot
Users that are interested in MagenBoot are comparing it to the libraries listed below
Sorting:
- experimental cooperative threading library for embedded ARM in pure C☆20Updated 4 years ago
- 100% libre WonderSwan C toolchain☆30Updated 2 years ago
- Static Recompilation of NES ROMs to C code☆43Updated 8 years ago
- Open source Nintendo DS ARM7 and ARM9 boot ROMs and firmware replacement.☆29Updated 3 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆26Updated last year
- Clone of N64 sdk's mild.exe☆25Updated 2 years ago
- N64 emulator in Rust☆18Updated 10 months ago
- Disassembly of Tetris (Gameboy)☆43Updated last year
- IDO static recomp☆17Updated 3 years ago
- adding Irix (and, to a lesser extend, Solaris) userland emulation to QEMU☆25Updated 6 years ago
- Disassembly of the 1989 Tengen version of Tetris for the NES☆14Updated 9 months ago
- A compilable Gameboy Tetris disassembly, hopefully fully labeled and documented one day.☆15Updated 6 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆26Updated 2 years ago
- A tool for translating x86 ASM output from GCC to 65816 ASM intended to be run on a Super Nintendo. Also has a great name.☆11Updated 5 years ago
- A simple cross-platform runtime / startup for Rust on embedded devices.☆17Updated 11 months ago
- Decompilation of Cave Story. Made with IDA Pro☆20Updated 7 years ago
- Documenting and preserving the Nintendo 64☆14Updated 2 years ago
- Low level library to develop GBA games that can also be built for PC.☆59Updated 2 years ago
- Simple, fast, very inaccurate GB / GBC emulator!☆17Updated last year
- Improved 6502 support for Ghidra☆20Updated 5 years ago
- Simple, fast, fixed point 3d library.☆22Updated 3 months ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Test framework for libugba☆41Updated 2 years ago
- UltraHLE source code☆25Updated 2 years ago
- vim syntax highlighting for 65816, SuperFX and spc700 assembly☆20Updated 4 years ago
- Various algorithms and other assorted pastries for the snes, mostly coprocessor stuff (SuperFX, DSP-1, SA-1 etc.)☆37Updated 3 years ago
- A complete decompilation of Retro Engine (v5)☆14Updated 3 months ago
- a rectangle-based level editor with Squirrel scripting☆19Updated 3 years ago
- ReOpenPoké is a follow-up on Kawa's OpenPoké engine which itself was an attempt to rewrite Pokémon FR/LG's engine.☆11Updated 10 years ago
- Sega Master System emulator☆30Updated 2 months ago