saint11 / to-the-depths
A top down action game made for Ludum Dare #40
☆16Updated 7 years ago
Alternatives and similar repositories for to-the-depths:
Users that are interested in to-the-depths are comparing it to the libraries listed below
- A lightweight language for writing dialog☆92Updated 6 years ago
- A sprite editor.☆63Updated 2 years ago
- Some personal LUA script collection, designed for aseprite. You can use these scripts unrestricted way.Save a backup of your work before …☆18Updated 2 months ago
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 8 years ago
- A framework to easily build 2D games using FNA.☆16Updated last year
- Ogmo Editor 3's homepage and manual☆19Updated 2 years ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 3 years ago
- XNA Implementation for Mono based platforms☆114Updated 12 years ago
- A blank "Hello World" project using Halley☆44Updated 5 years ago
- A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.☆82Updated 4 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- draws a lot of lines☆12Updated 3 years ago
- A tiny scene-entity-component library created for the PICO-8 fantasty console.☆52Updated 6 years ago
- Custom font for Ludum Dare☆26Updated 5 years ago
- Little Game Engine written in CPP years ago☆12Updated last month
- Some examples of dungeon generators in Unity, including an example of a "Fitness Function"☆41Updated 6 years ago
- This is a collection of all my games made for the LudumDare 48 hour game programming contest, and similar contests like Speedhack and TIN…☆20Updated 4 years ago
- Custom upscaling shaders for Unity3D☆16Updated 8 years ago
- A repository to clone if you'd like to create your own custom Aseprite extension!☆16Updated 3 years ago
- Code for the Ludum Dare 53 entry, "Neo City Express".☆144Updated last year
- Law of the Instrument - GGJ20☆29Updated 4 years ago
- ☆58Updated 9 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆45Updated 5 years ago
- Zero Volt X (a shoot'em up game created in 48h for Ludum Dare 39)☆58Updated 2 years ago
- A collection of Lua scripts I've made to extend Aseprite☆35Updated 5 years ago
- Herringbone Wang Tile dungeon generators☆19Updated 7 years ago
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆41Updated 3 years ago
- Basic MonoGame raycast engine☆46Updated 5 years ago
- Base Monogame objects for managing relative transforms.☆24Updated 5 years ago