rgl / minimal-cocoa-appLinks
Minimal code needed to create a Cocoa Application from scratch; no Xcode used.
☆26Updated 4 years ago
Alternatives and similar repositories for minimal-cocoa-app
Users that are interested in minimal-cocoa-app are comparing it to the libraries listed below
Sorting:
- Shows how to use macOS AppKit Cocoa controls without StoryBoard only by programming code (objective-c)☆99Updated last year
- Digging a Foundation With A Spoon☆304Updated last year
- Tutorial on NIB-less Cocoa OpenGL Window☆38Updated 5 years ago
- A lesson in how to set up OpenGL on OS X☆103Updated 10 months ago
- Glitchless smooth window resizing in Metal☆54Updated 6 years ago
- ☆411Updated 10 years ago
- A few skeleton apps for building Nibless Cocoa Apps☆10Updated 7 years ago
- The XEOS C Foundation library provides the base for object-oriented C style coding, reference counting memory management with auto-releas…☆21Updated 3 years ago
- Cross platform Apple ][ Emulator☆61Updated last year
- Use XBox, PlayStation (and other HID controllers) with Apple's GameController.framework.☆32Updated 8 years ago
- 💎 A collection of Objective-C root classes for mulle-objc☆52Updated last month
- Macro magic for declaring/calling Objective-C APIs from C11 or C++. Preloads selectors, chooses the correct objc_msgSend to call per met…☆60Updated last year
- Just some examples of using the Metal API☆1Updated 10 years ago
- Toy project that re-implements bits of AppKit for classic MacOS 9 on 680x0 (and emulated on PowerPC) using Metrowerks CodeWarrior Pro 6's…☆126Updated 2 years ago
- ⏩ A fast, portable Objective-C runtime written 100% in C11☆115Updated last month
- Repository for the blog post series "Rendering like it's 1996"☆135Updated 2 years ago
- A code editor implementation in plain SDL, with syntax highlighting and other notable features.☆33Updated 6 years ago
- A partial, cross-platform implementation of the Macintosh Toolbox C API☆77Updated 3 months ago
- Open Sourced PowerPlant Framework for Mac OS and Mac OS X developed by Metrowerks. Includes PowerPlant, PowerPlantX and Constructor. This…☆24Updated 7 years ago
- Cocoa examples for macOS written in Objective-C.☆42Updated 4 years ago
- A resource editor for the Macintosh.☆40Updated 8 years ago
- An alternative, purely C-focused wrapper to Apple's Cocoa API for OS X app development and basic iOS programming. Requires little to no O…☆40Updated 5 months ago
- The site formerly known as CocoaDev☆32Updated 2 years ago
- Raytracer for DOS written in C☆17Updated 4 years ago
- An alternate version of my Mac Platform Layer that follows along with my own Youtube video series☆32Updated 3 years ago
- This is a 3D rendering and scene graph library for macOS and Windows. Written in C++, BSD license.☆40Updated last week
- Class-C programming language compiler, documentation, compiler source and example project☆29Updated 2 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 7 years ago
- Thin C++ wrapper around Cocoa features.☆32Updated 10 years ago
- OpenGL Loader☆48Updated last month