redblobgames / 2025-roguelikedevLinks
Each summer people on r/roguelikedev create a roguelike game, following a tutorial. I followed the tutorial in 2020 and made this.
☆14Updated 8 months ago
Alternatives and similar repositories for 2025-roguelikedev
Users that are interested in 2025-roguelikedev are comparing it to the libraries listed below
Sorting:
- ☆59Updated 9 years ago
- Procedural Dungeon Generation with Python and Pygame☆72Updated 9 years ago
- Tools for making a Roguelike game (rot.js extended)☆20Updated 2 years ago
- a roguelike framework for C# with ECS and Unity integration☆100Updated 4 years ago
- A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms.☆111Updated 2 years ago
- A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, …☆29Updated 5 years ago
- Dusk is a online graphical MUD. Gameplay is similar to text-based games but with a graphical interface. Coded in Java.☆36Updated this week
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- Demo code for a blog post about field-of-view calculation☆20Updated 5 years ago
- Resources and info about open source city builder games.☆33Updated 7 years ago
- An easy to use HTML5 Roguelike Game Blueprint for Kiwi.JS☆95Updated 8 years ago
- A game inspired by Luftrausers, made for GB Jam #5☆16Updated 5 years ago
- A repository with Tiled extensions☆62Updated last year
- A Roguelike/Roguelite Game Library in JavaScript☆20Updated 2 years ago
- An open source roguelike written in C#☆126Updated 9 years ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆58Updated 10 years ago
- Typescript/Javascript behavior tree library with a fluent API☆71Updated 4 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆50Updated 5 years ago
- An incomplete node.js game☆17Updated 14 years ago
- An open source monster training roguelike game☆10Updated 3 years ago
- A generic world generation system.☆79Updated 4 years ago
- A repository for code related to RogueLike development☆74Updated 2 years ago
- Procedural map generator inspired by Slay the Spire.☆250Updated 3 years ago
- Introducing Mega Dad Adventures test suite for Tiled2Unity to GitHub☆25Updated 8 years ago
- Assorted scripts for Tiled Map Editor.☆50Updated 7 months ago
- Simple Finite State Machine☆10Updated 6 years ago
- JavaScript/TypeScript Roguelike Template - The basics to start building your own☆131Updated last year
- Basic roguelike unity project☆40Updated 8 years ago
- Experimentation of flow field pathfinding in conjunction with steering behaviors.☆104Updated 9 years ago
- ☆26Updated 2 years ago