jmarshall23 / Doom3MegaTexture
☆13Updated 4 years ago
Related projects: ⓘ
- ☆13Updated 3 years ago
- ☆11Updated 4 years ago
- ☆18Updated 3 years ago
- ☆12Updated 7 months ago
- FraggingFree dhewm3 SDK☆10Updated last year
- Doom 3 for GLES 2 with multi-threaded renderer☆25Updated 3 months ago
- ☆33Updated 3 years ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Updated 9 years ago
- Doom 3 for projects...☆15Updated 8 years ago
- Quake II game DLL that runs a QuakeC VM☆19Updated 3 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆16Updated 4 months ago
- Modernize Heavy Metal: F.A.K.K. 2☆13Updated 3 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆73Updated 4 years ago
- Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)☆21Updated 2 years ago
- ☆27Updated this week
- A portable and advanced Quake 2 engine base for mods to build upon☆14Updated 6 years ago
- ☆45Updated 10 years ago
- Blender 2.8 plugin to import / export Quake 1 and Hexen models☆15Updated 3 years ago
- RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR☆20Updated 2 weeks ago
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆21Updated 8 years ago
- trivial tool to remap "fullbright" colours in quake texture wads☆19Updated 7 months ago
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 8 years ago
- Darklight 2.0 Public Branch☆11Updated 3 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- This aims to become a base for standalone games based on the free Doom3 engine☆18Updated 8 years ago
- ☆48Updated 8 years ago
- Raytracing port of Quake 1☆47Updated 3 years ago
- Berserker@Quake2 game engine, ported to SDL2 library.☆20Updated 3 years ago
- TrenchBroom for DOOM 3 (BFG)☆35Updated last month
- Qt OpenGL MD3 (Quake 3) Model Renderer☆12Updated 8 years ago