基于ILRuntime 的 Unity脚本使用方式 的 热更新脚本。
☆29May 28, 2021Updated 4 years ago
Alternatives and similar repositories for HotUnity
Users that are interested in HotUnity are comparing it to the libraries listed below
Sorting:
- ☆19Nov 30, 2022Updated 3 years ago
- Unity,团结引擎的WebglData解包,封包工具☆25Aug 19, 2024Updated last year
- skynet unity client☆13Aug 21, 2019Updated 6 years ago
- Python兴趣点(POI)爬虫,通过百度地图API爬取指定城市兴趣点列表,包含其:坐标、名称、联系方式☆20Sep 29, 2020Updated 5 years ago
- ACTSkill demo.☆12Apr 11, 2025Updated 10 months ago
- Unity代码混淆插件使用demo☆40May 18, 2020Updated 5 years ago
- FairyGUI自动生成ET代码的插件☆13Aug 31, 2021Updated 4 years ago
- ☆30Jun 16, 2020Updated 5 years ago
- 使用JEnginev0.6.3制作的文字放置游戏——肝到发慌☆36Mar 9, 2022Updated 3 years ago
- 六边形地图编辑器,包括寻路。☆16Sep 16, 2021Updated 4 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆17Oct 5, 2020Updated 5 years ago
- Luban 工具的示例仓库☆64Oct 21, 2023Updated 2 years ago
- 基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。☆408Jun 30, 2025Updated 7 months ago
- ☆16Apr 1, 2021Updated 4 years ago
- 草莓大作战,一款精品三消游戏☆16May 2, 2018Updated 7 years ago
- The Unity WebGL Platform Extension Kits.☆41Dec 14, 2021Updated 4 years ago
- Collection of Voxel Utilities for Unity☆76Apr 27, 2018Updated 7 years ago
- ☆22Mar 27, 2023Updated 2 years ago
- 一个使用lua解析excel的xlsx/xlsm格式的库。☆17Jan 16, 2026Updated last month
- cocos2dx action 移植到unity☆17Jul 12, 2023Updated 2 years ago
- unity C# iOS打包相关☆26Jan 11, 2019Updated 7 years ago
- unity:基于ugui的高效、大规模头顶文字☆211Jul 28, 2021Updated 4 years ago
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,179Feb 13, 2026Updated 2 weeks ago
- ☆28Jul 30, 2024Updated last year
- ☆11Mar 25, 2025Updated 11 months ago
- Unity读取Excel工具,自动生成C#索引字段,能读取二进制文件和Excel文件,游戏运行时修改excel数据,支持Win/Android/iOS/Mac/Linux☆25Feb 23, 2024Updated 2 years ago
- A simple Unity-Inspector friendly visual programming language on Unity.☆53Jul 31, 2019Updated 6 years ago
- 【ConfigAuto】Unity编辑器下通过配置匿名类,自动生成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行☆113Jun 30, 2025Updated 7 months ago
- Unity3D Client And C# Server Framework☆27Feb 12, 2023Updated 3 years ago
- The tool to pack and unpack UnityWebData files☆33Jun 20, 2025Updated 8 months ago
- ET框架棋牌游戏Demo☆58Mar 3, 2021Updated 4 years ago
- 为Unity开发者量身打造的Json库,内置ILRuntime支持☆241Oct 28, 2023Updated 2 years ago
- Rider Easy GenCode By ET☆59Dec 19, 2023Updated 2 years ago
- XMLib 动作游戏编辑器 Example☆61Mar 18, 2021Updated 4 years ago
- 这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sd…☆249Nov 19, 2021Updated 4 years ago
- ET里自动刷新Codes的工具,目前仅适用于ET6.0的目录结构。☆32Mar 24, 2022Updated 3 years ago
- 基于https://github.com/qiankanglai/LoopScrollRect 简化了LoopScrollPrefabSource的操作,同时增加了2个回调接口,方便日常使用.☆27Aug 9, 2021Updated 4 years ago
- Unity新手引导☆35Feb 5, 2025Updated last year
- The Best Unity WebSocket Plugin for All Platforms.☆1,169Sep 16, 2025Updated 5 months ago