project-imprimis / imprimis
Imprimis, the team based destroyable world shooter game
☆16Updated 2 weeks ago
Alternatives and similar repositories for imprimis:
Users that are interested in imprimis are comparing it to the libraries listed below
- Libprimis: Imprimis' 3D destroyable world engine☆30Updated this week
- Main repository for Valhalla, a first-person shooter game project inspired by old school and modern titles.☆61Updated last week
- A friendly, extendable game framework for the Beef programming language.☆30Updated 9 months ago
- Single-Header CPU graphics library☆55Updated 3 weeks ago
- lightweight, expressive, extensible multimedia engine☆86Updated 6 months ago
- Game engine utilizing Wren for quick and easy development☆39Updated 4 months ago
- An in-house engine for some of our games, like Carmine Impact!☆30Updated last month
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆40Updated last year
- The Nene game framework, migrated to codeberg.☆30Updated last year
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 2 years ago
- A simple and easy-to-use icons packer and extractor☆53Updated this week
- An in-development open source voxel game☆46Updated last year
- A simple and easy-to-use raygui icons editor☆56Updated this week
- Game systems for games in C. Examples using Raylib.☆32Updated 3 weeks ago
- A WIP 3D retro game engine inspired by GoldSrc and Quake☆38Updated last week
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 10 months ago
- A free and open-source fantasy console and game engine☆9Updated 2 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆48Updated 5 years ago
- OpenGL-Like software rendering library☆68Updated 7 months ago
- A code club for raylib library.☆29Updated 2 years ago
- A small C library to make Ogg Theora decoding easier.☆46Updated 8 months ago
- Deccan Engine is an Open-Source Cross-Platform 2D Game Engine written in C11. Powered by SDL2.☆31Updated 3 years ago
- [MIRROR] Scifi FPS made with RayLib. Check the link below for the development repo which has the releases and issuetracker.☆37Updated last week
- GalaEngine is a C++17 game engine for 2D games.☆30Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Fake OS/window manager made with raylib☆23Updated 3 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated 2 weeks ago
- An immediate mode font rendering system in C.☆23Updated 2 months ago
- Midless is a free and open-source voxel game made in C.☆112Updated last year
- Shadowmap implementation in raylib☆27Updated last year