pokitto / PokittoLibLinks
Library for making programs on Pokitto hardware
☆22Updated 2 years ago
Alternatives and similar repositories for PokittoLib
Users that are interested in PokittoLib are comparing it to the libraries listed below
Sorting:
- ☆21Updated 2 years ago
- Port of TIC80 to bare metal Raspberry Pi☆35Updated 6 years ago
- ☆36Updated 3 years ago
- An adventure game in the style of Zelda, for the Arduboy☆57Updated 4 years ago
- Converts/translates PICO-8 style Lua syntax to standard clean Lua syntax☆36Updated 4 years ago
- Online tool for converting bitsy scripts into various formats☆15Updated 9 months ago
- A framework for making 2D DOS games in Lua☆37Updated last month
- Lightweight NES sound driver☆27Updated 6 months ago
- YM2413 (OPLL) fork of Prototracker☆19Updated 3 years ago
- A lightweight library for parsing the VGM format.☆24Updated 2 years ago
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago
- PICO-8 Wrapper for the TIC-80☆53Updated 5 years ago
- Minimal C-lang library for creating classic arcade-like mini-games running on devices and browsers☆59Updated 5 months ago
- A very basic one-player ponglike for Mega Drive, developed in SGDK. Meant as a template from which to learn.☆29Updated 4 years ago
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆46Updated last month
- Our entry for the gbjam 2016☆28Updated 2 years ago
- Simple "2.5D" engine for Nintendo Game Boy☆44Updated 2 years ago
- CUzeBox emulator☆13Updated 5 years ago
- Makefiles and instructions for using SGDK in *nix environments☆32Updated 5 years ago
- A fantasy console inspired by the Amiga computer☆80Updated 5 years ago
- Chip-8 Emulator for GameBoy☆14Updated 7 years ago
- Simple Python tool to turn content of a Tiled export into C☆10Updated 4 years ago
- Source code for Lizard NES game (demonstration)☆47Updated 5 years ago
- Some example code for SGDK.☆17Updated last month
- Miniplanets☆34Updated 3 years ago
- The freemco NES Corelib, a set of functions for NES/Famicom assembly programming☆15Updated this week
- A simulated retro game console, which can be programmed in the classic BASIC language.☆175Updated 8 months ago
- 32blit asset management and upload tool☆20Updated 8 months ago
- Workflow to generate sprite sheets from rotations of an OpenSCAD model.☆13Updated 2 years ago
- Code and games for the 32blit console (starfield, 3d cube, jetpac, carsprint, missile command)☆27Updated 2 years ago