pmndrs / examples
π± A monorepo holding pmndrs demos
β16Updated 3 weeks ago
Related projects: β
- a SplineCamera react componentβ14Updated 7 months ago
- β12Updated 10 months ago
- Service to weld some ThreeJS geometry to indexed oneβ25Updated 4 months ago
- A beautiful and performant lens flare.β16Updated 7 months ago
- β13Updated last year
- 3D Tetris game made with ThreeJSβ24Updated 6 months ago
- Collection of three.js examples using lygia shader libraryβ43Updated last year
- β22Updated last year
- β12Updated 2 months ago
- Stoca takes you on a reflective journey with a stoic philosopher AI while changing the colors & music to reflect your mood in real timeβ9Updated last week
- γ¬γ€γγΌγγ³γ°οΌγ‘γΏγ’γ³β11Updated 9 months ago
- β23Updated this week
- Engine-agnostic runtime for 3D Tiles geospatial datasetsβ39Updated 2 weeks ago
- β25Updated this week
- Easy to use, powerful and expressive image processing library for TypeScript that compiles to SVG filters.β16Updated last month
- From RAGs to riches. A simple library for RAG visualization.β16Updated 7 months ago
- π 3D web app that combines Proximal Policy Optimization with Three.js, enabling users to directly interact with or train AI models on a β¦β26Updated 5 months ago
- A quick comparison of various libs for drawing things with WebGL.β10Updated 2 weeks ago
- Ice shader on sphere with parallax mapping and vertex displacement from a procedurally generated equirectangular texture.β23Updated last year
- Custom Triangle Particles with Motion Blurβ17Updated 2 months ago
- β24Updated 2 years ago
- β13Updated 4 months ago
- π§±π wave form collapse demo with react three fiber and web assemblyβ44Updated 2 years ago
- Film emulsion-like rendering transforms for three.jsβ40Updated 11 months ago
- β23Updated 9 months ago
- A procedurally generated city that dynamically creates a road network and then populates the surrounding area with buildings. Pedestriansβ¦β15Updated 2 years ago
- Simple light-weight game engine using Three.js, three-mesh-ui, rapier.β12Updated 5 months ago
- β16Updated 2 months ago
- Audio experience using three.js and audio apiβ16Updated 10 months ago
- Procedural equirectangular texture generatorβ16Updated 3 months ago