pmandin / reevengi-toolsLinks
Various tools written to check the reverse engineering of Resident Evil file formats
☆48Updated 4 years ago
Alternatives and similar repositories for reevengi-tools
Users that are interested in reevengi-tools are comparing it to the libraries listed below
Sorting:
- Resident Evil engine reimplementation, far from complete. Started integration in ResidualVM, see forked ResidualVM git repo, branch reeve…☆39Updated last year
- multi purpose python powered biohazard 1-3 toolchain☆16Updated last year
- Main hub of the RE1CR Mod-sdk, tools for it, and general data.☆19Updated 4 years ago
- Resident Evil 2 / Biohazard 2 1998'PC open-source engine☆47Updated 7 months ago
- ☆16Updated last week
- Resident Evil 2 Dual Shock (SLUS_007.48) Research Project☆22Updated 9 months ago
- TIM, TM2 formats viewer, converter, searcher, editor, scanner, ripper☆60Updated 8 years ago
- Classic Resident Evil open-source engine☆151Updated last year
- An Image to PlayStation TIM File Converter☆55Updated 11 months ago
- Psx Doom Reverse Engineering By [GEC]☆140Updated 3 weeks ago
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆54Updated 2 years ago
- Tools for extract and convert files from MGS1.☆26Updated 7 years ago
- Port of Crash Bandicoot to C☆192Updated 11 months ago
- Decompilation project of Resident Evil: Code: Veronica X which aims to reconstruct the source code of the game.☆53Updated this week
- A tool for viewing and exporting the 3D models in Legacy of Kain: Soul Reaver 1 & 2, Defiance, Gex 3: Deep Cover Gecko, Tomb Raider: Lege…☆21Updated 2 months ago
- Main hub of the RE2CR Mod-sdk.☆13Updated 6 years ago
- Crash 2 in C☆79Updated 4 years ago
- A decompilation of Duke Nukem Zero Hour☆78Updated 6 months ago
- A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.☆31Updated 3 weeks ago
- REDRIVER2 Efforts moved☆67Updated 4 years ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆48Updated 3 years ago
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆38Updated 2 weeks ago
- Mod tool for Castlevania: Symphony of the Night☆39Updated 2 years ago
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆60Updated 3 months ago
- ☆36Updated 3 years ago
- A tool to decompile GCX bytecode from Metal Gear Solid games to the original GCL script☆18Updated 4 years ago
- Dumper for PSX SYM debug files☆32Updated last year
- Decompilation of MediEvil 1☆46Updated 11 months ago
- Final Fantasy VIII field archive editor☆41Updated 2 months ago
- ☆10Updated 4 years ago