pmandin / reevengiLinks
Resident Evil engine reimplementation, far from complete. Started integration in ResidualVM, see forked ResidualVM git repo, branch reevengi. Now working on integration in Scummvm, see forked ScummVM git repo, branch reevengi.
☆42Updated 2 years ago
Alternatives and similar repositories for reevengi
Users that are interested in reevengi are comparing it to the libraries listed below
Sorting:
- Various tools written to check the reverse engineering of Resident Evil file formats☆49Updated 3 weeks ago
- Psx Doom Reverse Engineering By [GEC]☆154Updated 8 months ago
- REDRIVER2 Efforts moved☆67Updated 5 years ago
- Resident Evil 2 / Biohazard 2 1998'PC open-source engine☆45Updated last year
- multi purpose python powered biohazard 1-3 toolchain☆16Updated last year
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆69Updated this week
- Crash 2 in C☆84Updated 5 years ago
- Resident Evil 2 Dual Shock (SLUS_007.48) Research Project☆25Updated last year
- Classic Resident Evil open-source engine☆159Updated 2 years ago
- Legacy of Kain: Soul Reaver Decompile☆165Updated last year
- A cross-platform port of Wolfenstein 3D with a number of changes and additions. Repository migrated to Bitbucket, please visit the link b…☆54Updated last year
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆54Updated last month
- Multi Platform 3D Library for PlayStation 2 /Dreamcast / Game Cube /Wii / PSP☆111Updated 4 years ago
- A git-based fork of the Jurassic Park: Trespasser source code.☆115Updated 4 years ago
- Psx Final Doom Reverse Engineering By [GEC]☆38Updated 8 months ago
- Complete OpenGL replacement of the Direct3D renderer used in the original ports of Final Fantasy VII and Final Fantasy VIII for the PC.☆27Updated 7 years ago
- An Image to PlayStation TIM File Converter☆60Updated last year
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆68Updated last month
- Bungie's Oni modified so it compiles with Microsoft Visual Studio 2019.☆102Updated last year
- King's Field (II) Reverse Engineering Tools and Documentation☆45Updated 3 years ago
- Modernized fork of BRender☆67Updated last month
- DNF reimposition is a project to fix up DNF 2011 and make it fun to play.☆39Updated 2 years ago
- SILENT HILL 3 Engine Remake in OpenGL and C++☆175Updated 2 years ago
- Disassembly and ROM info for Final Fantasy VI☆74Updated 4 months ago
- HyperionEngine, a Sega Saturn game development framework leveraging ECS architecture for optimized performance, built with libyaul.☆32Updated 6 months ago
- Free in the Dark, a Alone in the Dark engine reimplementation.☆130Updated 5 months ago
- Tony Hawk's Underground Source Code☆50Updated 7 years ago
- PlayStation ISO Content Extraction Tool☆40Updated 5 years ago
- A backport of 3DO Doom to PC☆75Updated 5 years ago
- Port of Crash Bandicoot to C☆204Updated last year