yanmingsohu / Biohazard2Links
Resident Evil 2 / Biohazard 2 1998'PC open-source engine
☆46Updated 9 months ago
Alternatives and similar repositories for Biohazard2
Users that are interested in Biohazard2 are comparing it to the libraries listed below
Sorting:
- Resident Evil engine reimplementation, far from complete. Started integration in ResidualVM, see forked ResidualVM git repo, branch reeve…☆40Updated 2 years ago
- Various tools written to check the reverse engineering of Resident Evil file formats☆48Updated 3 weeks ago
- Classic Resident Evil open-source engine☆152Updated last year
- A project aimed to bring Vigilante 8: 2nd Offense to the Unity Engine. Support this project by donating! paypal.me/stefanvranjes☆51Updated 3 years ago
- Bungie's Oni modified so it compiles with Microsoft Visual Studio 2019.☆93Updated 10 months ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆49Updated 4 years ago
- Resident Evil 2 Dual Shock (SLUS_007.48) Research Project☆23Updated 11 months ago
- A decompilation of Duke Nukem Zero Hour☆81Updated 8 months ago
- Port of Crash Bandicoot to C☆192Updated last year
- Disassembly and ROM info for Final Fantasy VI☆68Updated 5 months ago
- A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.☆38Updated last week
- SlaveDriver Engine for Sega Saturn GPL Source Code☆182Updated last week
- Psx Doom Reverse Engineering By [GEC]☆144Updated 3 months ago
- REDRIVER2 Efforts moved☆67Updated 4 years ago
- Decompilation project of Resident Evil - Code: Veronica X (PS2) which aims to reconstruct the source code of the game.☆59Updated this week
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆62Updated 5 months ago
- Crash 2 in C☆79Updated 4 years ago
- An attempt at a homebrew port of id's Quake 2 for the PlayStation 2 Console.☆47Updated 3 years ago
- A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.☆32Updated 3 months ago
- Legacy of Kain: Soul Reaver Decompile☆165Updated last year
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆42Updated this week
- Main hub of the RE1CR Mod-sdk, tools for it, and general data.☆19Updated 3 weeks ago
- A backport of 3DO Doom to PC☆71Updated 4 years ago
- Virtua Fighter 5: Final Showdown Unlocker for Yakuza 6 and Yakuza: Like a Dragon☆25Updated 4 years ago
- A basic setup to get coding for PSX on Win 10 64bit with VS Code. This also includes some of the setup needed to get a debugger working f…☆55Updated 2 years ago
- TIM, TM2 formats viewer, converter, searcher, editor, scanner, ripper☆61Updated 9 years ago
- Crash Team Racing (PS1) tools - a C# framework and a set of tools by DCxDemo to parse files found in the original kart racing game by Nau…☆172Updated 2 months ago
- Reimplementation of the LucasArts Jones3D Game Engine that powers Indiana Jones and the Infernal Machine game☆23Updated last week
- multi purpose python powered biohazard 1-3 toolchain☆16Updated last year
- KOS2.0 SDL[DREAMHAL]+GLDC]FAST Now using GLDC https://gitlab.com/simulant/GLdc 3D hardware via OpenGL and 2D video framebuffer PVR DMA …☆50Updated last year