pedroalpera / rive-threeJS-basic-exampleLinks
This is an example of a Rive file working as a texture in ThreeJS
☆16Updated 10 months ago
Alternatives and similar repositories for rive-threeJS-basic-example
Users that are interested in rive-threeJS-basic-example are comparing it to the libraries listed below
Sorting:
- ☆23Updated 7 months ago
- ☆70Updated 3 weeks ago
- LudoGL is a WebGL2-only renderer☆50Updated last month
- A beautiful and performant lens flare.☆17Updated last year
- ☆24Updated 2 years ago
- WebGL Optical Flow☆24Updated 8 months ago
- ☆13Updated last year
- ☆11Updated 9 months ago
- ☆24Updated 2 years ago
- Real-time Motion Graphics with WebGL☆35Updated last year
- Composable camera controls for react-three-fiber☆21Updated last year
- A library to rig non-rigged 3D models☆23Updated last month
- ☆19Updated last year
- ☆17Updated 3 years ago
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- ☆65Updated last year
- A demo of a subsurface refraction shader implemented with TSL☆18Updated 5 months ago
- Adds support for hiding repeating texture patterns to Three.JS☆81Updated 4 months ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆88Updated 3 weeks ago
- ☆12Updated 9 months ago
- ☆19Updated last year
- Experimentation with TSL, particles and geometry in compute☆44Updated 10 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆67Updated 10 months ago
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆18Updated last year
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated last year
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆26Updated last year
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆20Updated last year
- Visual graph editor for Three TSL☆43Updated last month
- Vanilla Three.js Starter☆46Updated last year
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated 2 years ago