pavel-mazhuga / portfolioView external linksLinks
My creative frontend portfolio
☆57Jan 16, 2026Updated last month
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- Created Dissolve effect I saw in a game using GLSL & Three.js.☆65Apr 7, 2025Updated 10 months ago
- A customizable React component for OrbitControls with smooth zoom☆21Sep 19, 2024Updated last year
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- Still Water Shader☆13Apr 7, 2025Updated 10 months ago
- Ice shader on sphere with parallax mapping and vertex displacement from a procedurally generated equirectangular texture.☆25Dec 20, 2022Updated 3 years ago
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- mono repo for all my React explorations ✨☆10Dec 19, 2024Updated last year
- A demo of morphing shapes, using signed distance functions within a shader.☆13Jun 21, 2023Updated 2 years ago
- Machine Learning in the browser☆15Dec 27, 2025Updated last month
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- Demo for Codrops☆57Jan 31, 2025Updated last year
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- a collection of shader effects that are actually useful in real world client projects☆34Oct 24, 2025Updated 3 months ago
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- Three.js -> TSL -> Raymarching Clouds -> Tornado☆36Nov 29, 2025Updated 2 months ago
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- A Figma plugin that bulk-frames selected layers individually based on their size or a custom size.☆15Jul 24, 2025Updated 6 months ago
- r3f barrier experiment using depth for the barrier intersection☆13Dec 27, 2024Updated last year
- Codrops Demo for BatchedMesh and Post-processing use with WebGPURenderer☆37Oct 30, 2024Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆32Dec 21, 2023Updated 2 years ago
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- Ultimate Lens Flare Post Processing Effect for @react-post-processing☆246Jun 1, 2023Updated 2 years ago
- 3D Tetris game made with ThreeJS☆38Mar 12, 2024Updated last year
- A demo app showing how to create Apple-like 3D scroll animations with Next.js 15, React Three Fiber and GSAP.☆18Nov 26, 2024Updated last year
- 2d smoothed-particle hydrodynamics (SPH) fluid simulation on the GPU in WebGL 2.☆11Nov 8, 2022Updated 3 years ago
- A self-improving application that analyzes its own codebase and suggests improvements through pull requests.☆15Feb 17, 2025Updated last year
- A small utility plugin to help you sort/re-order layers in Figma☆16Jan 7, 2023Updated 3 years ago
- Dithering Shader Demo☆224Jun 4, 2025Updated 8 months ago
- A customizable React component for physics-based drag-and-drop functionality☆38Sep 18, 2024Updated last year