elvisish / GodotStairs
Stair stepping for Godot Engine 4.0
☆26Updated last year
Related projects: ⓘ
- An inspector editor for Dictionaries. But better than the built-in one.☆79Updated this week
- imposter plugin for godot 4.x☆71Updated 2 weeks ago
- Addon which adds a asset placement library in the bottom of the editor, that allows libraries(folders) of objects to be added, going to t…☆47Updated 4 months ago
- Ease development with an inspector button that's plumb simple.☆55Updated 5 months ago
- Physics based first person character controller in Godot☆55Updated 10 months ago
- A tool to generate river meshes with intergrated flow shader using Bezier curves for Godot 4.☆26Updated 3 months ago
- A GDScript implementation of a line renderer in Godot.☆35Updated 3 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 3 years ago
- 3D Lines and Trails for Godot☆59Updated last week
- A source-like movement controller for Godot☆45Updated last month
- Godot Markup Language☆29Updated 2 years ago
- A transpiler for GdScript (targeting C# and c++) written in Python☆56Updated 2 months ago
- Godot plugin that allows to start multiple game instances at once.☆65Updated last year
- A variation of Godot 4 Camera3D node with shake animations to imitate filming while in motion☆28Updated 8 months ago
- Vertex snapping plugin for Godot 4☆54Updated 2 months ago
- Using just comments, add specialized inspectors for your Godot 4 scripts.☆93Updated 2 weeks ago
- Line3D support for Godot Engine☆37Updated 2 years ago
- The C++ and GDScript profiler for GodotEngine games☆95Updated 8 months ago
- ☆33Updated 5 months ago
- Riordans Destruction Addon for Godot☆20Updated 3 months ago
- ☆62Updated 3 years ago
- A New Visual Scripting solution for Godot☆60Updated 5 months ago
- A simple 2D/3D interaction system for Godot 4.☆56Updated last month
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆30Updated 2 years ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆104Updated 9 months ago
- A flexible toon shader for the Godot Engine with lots of customisation options. Ported to Godot 4.0☆23Updated last year
- String-based light animation system for Godot engine☆19Updated 2 years ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆61Updated 10 months ago
- A 3D shader meant for adding parallax to a single surface. Contains an example, and documented code.☆20Updated 7 months ago
- PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease☆44Updated 2 months ago