oshoham / 100-days-of-shaders
100 days of creative coding with shaders.
☆33Updated 6 years ago
Alternatives and similar repositories for 100-days-of-shaders:
Users that are interested in 100-days-of-shaders are comparing it to the libraries listed below
- ☆66Updated 7 years ago
- a working syllabus reference list for New Media Art and Technology☆32Updated 4 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆23Updated 4 years ago
- As part of CODAME Code Art Together, a series of ART+TECH e-vents, with Char Stiles☆43Updated 4 years ago
- Framebuffers for p5.js☆28Updated 2 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated last year
- A library for efficiently drawing to a texture in p5 WebGL mode.☆48Updated last year
- GLSL Shader examples for Processing☆39Updated 7 years ago
- Custom GLSL Shaders for Max/MSP/Jitter☆28Updated 8 years ago
- A Processing library providing physically based rendering and materials☆44Updated 4 years ago
- WebGL setup for rendering multi-pass shader networks, optimized for complex texture/image processing☆93Updated 7 years ago
- ☆150Updated 2 years ago
- cables command line exporter☆29Updated last week
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Updated 4 years ago
- script to generate HeN ipfs app exports of GLSL shaders☆23Updated 3 years ago
- ☆46Updated 9 years ago
- A list of ressources that helped me get into GLSL shaders.☆22Updated 6 years ago
- recreating the past / MIT / 2020☆14Updated 4 years ago
- UW Computer Graphics: Resources for learning graphics programming - Demos at☆16Updated 2 years ago
- Poisson filling shader for OpenFrameworks☆57Updated 4 years ago
- Article Repo for a Guide to Projectors☆122Updated 6 years ago
- ShaderToy boilerplate for Processing 3, Unity☆62Updated 4 years ago
- a standalone player for cables.gl-patches using the electron framework☆28Updated 7 months ago
- ☆47Updated 8 years ago
- A GLSL Module which generates a rotation matrix.☆21Updated 6 years ago
- ☆94Updated 2 years ago
- TouchDesigner native port of Lygia☆46Updated 3 months ago
- ☆49Updated 8 years ago
- A segmentation procedure for planar graphs defined by an input polyline.☆21Updated 8 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago