jakehffn / lightgrid
Header-only implementation of a grid for spatial lookups
☆26Updated 4 months ago
Alternatives and similar repositories for lightgrid:
Users that are interested in lightgrid are comparing it to the libraries listed below
- Fixed-size C++ delegates - efficient alternatives to std::function.☆41Updated 2 years ago
- CppDyn is a library which aims to simplify use of polymorphism in C++20☆18Updated 3 years ago
- Collection of ktl header libraries - small C++20 wrapper utilities☆11Updated 2 years ago
- Cut down and minimalistic C++ string formatting library☆26Updated last year
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- C++ build system that uses C++ for build configuration.☆15Updated this week
- C++20 for flag enums☆27Updated 4 years ago
- Code for the C++20 coroutines based job system discussed in https://poniesandlight.co.uk/reflect/coroutines_job_system/☆18Updated last year
- Delegate is an unbelievably fast, lightweight, and 0-overhead function container.☆24Updated 3 years ago
- reflection in c++ for json de/serialization☆43Updated last year
- A C++17 metaprogramming library. Strings, Parsing, Typelists, Aggregate to Tuple conversions and Constant integral literals☆51Updated 6 years ago
- C++ Better Futures☆43Updated 2 years ago
- Lightweight 2D graphics framework built using C++20 and Vulkan☆24Updated 2 years ago
- STL whose aim is to compile fast, run fast, and be clear to read☆50Updated this week
- C++17 tiny vector math library☆41Updated last year
- SimpleEnum: An Fast, Intuitive and Type-Safe C++ Enumeration Support Library☆31Updated 2 weeks ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- Similar to python's `repr`, for c++☆32Updated 2 years ago
- C++17 Entity Component System☆39Updated 2 years ago
- Slotmap is a sequence container with weak reference keys written in C++17.☆39Updated 4 months ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- A lock-free multithreaded job system made using C++20 coroutines and atomic operations.☆32Updated last year
- A header only structure of arrays container for C++☆41Updated last year
- OpenGL Planet Renderer☆32Updated 3 years ago
- Type traits for properties of C / C++ enum types☆21Updated 5 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 2 months ago
- Core SDK of Trollworks engine☆23Updated 8 months ago
- C++20 compile-time reflection library.☆35Updated 4 months ago
- Reasonably fast Fourier transform in a single header for C and C++☆33Updated 2 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago