nikki93 / gx
A Go->C++transpiler meant for data-oriented gameplay and application programming especially for WebAssembly. Using this mostly in the context of specific personal projects and heavily focusing the feature set on those. Used in my Raylib gamejam project: https://github.com/nikki93/raylib-5k -- also being used to develop a private longer term game…
☆95Updated last week
Related projects: ⓘ
- ☆27Updated last year
- A Go binding around the Vulkan graphics and compute API.☆64Updated 9 months ago
- Buggy Pure Go Port of Dear Imgui☆37Updated 8 months ago
- A newer version of the Go bindings for Raylib☆75Updated 4 years ago
- Run Go programs (almost) everywhere☆178Updated last week
- vkng wrapper - vulkan core 1.0-1.2☆30Updated last year
- LDtk-Go is a loader for LDtk projects written in Golang.☆92Updated 3 weeks ago
- A tiny, portable, immediate-mode UI library ported to idiomatic Go☆26Updated 2 weeks ago
- Simple camera for ebiten☆31Updated 8 months ago
- go-raylib is a simple and easy-to-use library to enjoy videogames programming☆45Updated last year
- You know Ebitengine but not Kage?!☆61Updated 3 weeks ago
- A tiny, portable, immediate-mode UI library ported to Go and Ebitengine☆32Updated 2 weeks ago
- gocoro is a package for coroutines, implemented in Go.☆14Updated 10 months ago
- Example of Entity Component System in Go☆62Updated 2 years ago
- A modern opengl text rending library for Golang☆40Updated last year
- build and animate objects according to verlet physics. pure golang library☆31Updated 2 years ago
- 3D Game Engine in Go☆64Updated this week
- High quality text shaping in pure Go.☆98Updated 3 months ago
- A nano-framework for neural networks☆83Updated last year
- Go bindings for WebGPU, a safe & cross-platform GPU abstraction☆150Updated last month
- 3D OpenGL engine for Go☆60Updated 2 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆19Updated last year
- Learn programming ⚡️☆42Updated this week
- Generic, zero-alloc, 100%-test covered Quadtree for golang☆35Updated last year
- The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine.☆34Updated 5 months ago
- Mugo, a toy compiler for a subset of Go that can compile itself☆107Updated 3 years ago
- Yet another vector math package☆27Updated last year
- Go wrapper library for "Dear ImGui" (https://github.com/ocornut/imgui)☆17Updated last year
- Dear ImGui renderer for Ebitengine☆122Updated 10 months ago
- A simple breakout game made in Ebiten☆32Updated last year