ayanc / rgbps
Single-shot RGB-PS With Spatially-varying Albedo
☆12Updated 8 years ago
Alternatives and similar repositories for rgbps:
Users that are interested in rgbps are comparing it to the libraries listed below
- This is the project page for our IJCV paper 'Light structure from pin motion: Geometric point light source calibration' by Hiroaki Santo,…☆35Updated 3 years ago
- Code for dictioanry based Photometric Stereo☆19Updated 5 years ago
- Source code for our paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆62Updated 5 years ago
- Code for solving photometric stereo under calibrated or semi-calibrated near point light source illumination (e.g., LEDs).☆47Updated 2 years ago
- This repo contains the main code of daisy filter flow which is published in CVPR 2014.☆23Updated 10 years ago
- Code of 'SPM-BP: Sped-up PatchMatch Belief Propagation for Continuous MRFs' (ICCV 2015 oral)☆25Updated 6 years ago
- Prototype implementation of DynamicFusion☆21Updated 9 years ago
- ☆14Updated 10 years ago
- My dev repo for PatchMatch and other stereo correlation algorithms.☆59Updated 10 years ago
- Chi's implementation of BMVC'11 PatchMatch Stereo☆25Updated 11 years ago
- MATLAB implementation of our llumination estimation technique from a single image (ICCV'09 and IJCV'12 papers)☆55Updated 6 years ago
- ☆22Updated 7 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 7 years ago
- Welcome to the code repository of CBMV: A Coalesced Bidirectional Matching Volume for Disparity Estimation. CVPR 2018☆53Updated 6 years ago
- Code of 'FGI: Fast Guided Global Interpolation for Depth and Motion' (ECCV 2016 spotlight)☆28Updated 8 years ago
- Code for the paper "Compact Model Representation for 3D Reconstruction"☆19Updated 6 years ago
- Master thesis done in Computer Vision Group of Technical University of Munich. Supervisors are Dr. Yvain Queau and Prof. Daniel Cremers.☆10Updated 7 years ago
- Code implementing the paper 'Near-Field Photometric Stereo in Ambient Light.' from BMVC 2016☆13Updated 6 years ago
- This code implements the approach for the following research paper: Fight ill-posedness with ill-posedness: Single-shot variational depth…☆56Updated 2 years ago
- Multi-view 3D Reconstruction via Depth Map Fusion☆49Updated 7 years ago
- ☆12Updated 6 years ago
- gSLIC is an GPU implementation of Simple Iterative Linear Clustering (SLIC) superpixel segmentation algorithm.☆19Updated 11 years ago
- ☆24Updated 8 years ago
- Specular-to-Diffuse Translation for Multi-View Reconstruction☆25Updated 5 years ago
- Code and data for Shading Annotations in the Wild☆28Updated 7 years ago
- DAISY: A Fast Local Descriptor for Dense Matching☆36Updated 13 years ago
- RIC-Flow, CVPR 2017 (merged into OpenCV)☆32Updated 5 years ago
- Camera calibration using rigidity constraints☆18Updated 9 years ago
- Code for RGBD reconstruction. Modified from the code from http://redwood-data.org/indoor/pipeline.html☆20Updated 8 years ago
- ☆20Updated 8 years ago