nesrak1 / HKWorldEdit2
WIP Hollow Knight Level Editor
☆74Updated 2 years ago
Related projects: ⓘ
- CONSIDER USING NEWER VERSION: https://github.com/nesrak1/FSMViewAvalonia. View Playmaker FSMs from Hollow Knight☆25Updated 3 years ago
- Pokemon Binary Importer Package - Directly import and translate binary 3DS files into Unity☆57Updated 2 years ago
- Hollow Knight Editor (discontinued, see https://github.com/nesrak1/HKWorldEdit2 instead)☆46Updated 5 years ago
- Recreating the Shotlock mechanic from Kingdom Hearts☆37Updated 5 years ago
- Recreating the All Out Attack from Persona 5☆85Updated 5 years ago
- Recreating the drifting mechanic from Mario Kart☆168Updated 5 years ago
- xbr shader for pixel art☆58Updated 3 years ago
- Recreating the Warp Strike mechanic from Final Fantasy XV☆141Updated 4 years ago
- How to implement context steering behaviours for a 2D top down Unity game☆78Updated 11 months ago
- Recreating the Dialogue system from Animal Crossing☆207Updated 4 years ago
- Recreating the basic gameplay from Pikmin☆129Updated 4 years ago
- Recreating the Tactical Mode mechanic from Final Fantasy VII Remake☆153Updated 4 years ago
- Recreating the Dragonstrike FX from Overwatch☆36Updated 5 years ago
- Core mod for all of my mods for Hollow Knight☆14Updated last month
- Recreating the Dead Eye mechanic from Red Dead Redemption☆59Updated 5 years ago
- Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild☆77Updated 5 years ago
- 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤☆91Updated 2 months ago
- Unity Tutorial (URP)☆73Updated 3 years ago
- Recreating the Speed Booster ability from Metroid Dread☆67Updated 2 years ago
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆122Updated 3 years ago
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆278Updated 2 months ago
- A Hollow Knight core mod☆12Updated this week
- Recreating Animal Crossing’s world and planet bending effect in Unity with Shader Graph☆180Updated 3 years ago
- A DLL that lets you access the ggpo library easily from Unity, and an example project using it.☆131Updated 8 months ago
- Recreating the Celestial Brush system from Okami☆253Updated 4 years ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆111Updated 4 years ago
- Unity project to emulate the style of turn based JRPG games. Heavily inspired by Octopath Traveler and FF7.☆32Updated last year
- A space battle simulation, based around Unity ECS framework☆133Updated 3 years ago
- A small addon for xNode that lets you add groups to your graphs☆94Updated 2 years ago
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆93Updated 4 years ago