nanxintin / StarCraft-AILinks
Reinforcement Learning and Transfer Learning based StarCraft Micromanagement
☆46Updated 7 years ago
Alternatives and similar repositories for StarCraft-AI
Users that are interested in StarCraft-AI are comparing it to the libraries listed below
Sorting:
- CommNet and BiCnet implementation in tensorflow☆56Updated 6 years ago
- some Multiagent enviroment in 《Multi-agent Reinforcement Learning in Sequential Social Dilemmas》 and 《Value-Decomposition Networks For Co…☆128Updated 2 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- Fictitious Self-play & Reinforcement Learning☆18Updated 7 years ago
- Efficient Reinforcement Learning with a Thought-Game for StarCraft☆46Updated 2 years ago
- ☆34Updated 4 years ago
- advantage actor-critic reinforcement learning for openai gym cartpole☆65Updated 7 years ago
- A Multi-agent Learning Framework☆62Updated 4 years ago
- ☆32Updated 2 years ago
- An implement of DQfD(Deep Q-learning from Demonstrations) raised by DeepMind:Learning from Demonstrations for Real World Reinforcement Le…☆132Updated 7 years ago
- This is a simple implementation of DeepMind's PySC2 RL agents.☆273Updated 7 years ago
- Hindsight Experience Replay - Bit flipping experiment in Tensorflow☆58Updated 6 years ago
- Learning Individual Intrinsic Reward in MARL☆62Updated 2 years ago
- ☆52Updated 6 years ago
- hierarchical deep reinforcement learning algorithms☆41Updated 7 years ago
- Implement PPO-clip and PPO-penalty on Atari, which is the only open source of PPO-penalty☆56Updated 6 years ago
- Multi-Agent Determinantal Q-Learning☆42Updated 2 years ago
- an implementation of CommNet☆32Updated 7 years ago
- This is an pytorch implementation of Distributed Proximal Policy Optimization(DPPO).☆62Updated 6 years ago
- A code implementation for our arXiv paper "Multi-agent Adhoc Team Play using Decompositional Q function"☆131Updated last year
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆45Updated 6 years ago
- just for fun☆23Updated 7 years ago
- Environments with IC3Net paper☆13Updated 6 years ago
- Hierarchical Deep RL Network☆31Updated 8 years ago
- Random Network Distillation(RND) algo in Pytorch☆49Updated 6 years ago
- ☆44Updated 2 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆183Updated 7 years ago
- A Tensorflow implementation of the Option-Critic Architecture☆72Updated 8 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆183Updated 7 years ago
- FEN Code☆37Updated 5 years ago