mystal / midgar-engineLinks
A Rusty game framework inspired by libGDX
☆14Updated 6 years ago
Alternatives and similar repositories for midgar-engine
Users that are interested in midgar-engine are comparing it to the libraries listed below
Sorting:
- 🛡️ Experiments in building a ECS-driven roguelike in Rust☆33Updated 3 years ago
- Minimalist game framework☆101Updated 5 years ago
- 🎨 Procedurally generate 2D sprites☆76Updated 3 weeks ago
- A simple platformer game library in Rust☆19Updated 10 months ago
- Experimental Lua target for Haxe☆40Updated 9 years ago
- Rust bindings to sokol (https://github.com/floooh/sokol).☆35Updated last year
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆23Updated 2 years ago
- A generic implementation of A* pathfinding in Wren - https://wren.io☆17Updated 5 years ago
- SDL2 Input handling for imgui-rs☆51Updated 2 years ago
- Haxe wrapper generator for the LÖVE API☆39Updated 8 years ago
- Blitting library for 2D sprites☆26Updated 2 months ago
- 7drl 2018☆13Updated 6 years ago
- 2D top-down shooter game☆32Updated 3 years ago
- Rust wrapper around bgfx.☆83Updated 8 years ago
- ☆46Updated 10 years ago
- Haxe/hxcpp @:native bindings for Dear ImGui☆43Updated 4 years ago
- kha examples - for new users☆51Updated 7 years ago
- DerelictBgfx is a dynamic binding to the bgfx library, which abstracts the graphics API.☆17Updated 8 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Entity-component-system (ECS) framework, based heavily on edge☆20Updated 6 years ago
- Haxe Shader Language, a high level 3D shader language for Haxe☆86Updated 9 years ago
- ENet tutorials/examples for D programming language☆14Updated 11 years ago
- Cross-platform Game Framework☆48Updated 7 years ago
- A batteries included networking crate for games.☆38Updated 5 years ago
- CSS Components based strictly typed UI framework for Haxe☆90Updated 3 weeks ago
- Experiments in writing Defold extensions in Rust☆22Updated last year
- A Rustified binding for Wren☆50Updated last month
- Rust library for continuous 2-D collision detection.☆95Updated 2 years ago
- The quirky game engine☆79Updated 6 years ago
- Game engine using a mix of old and new technology☆15Updated 9 years ago