Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
☆24,786Nov 25, 2025Updated 3 months ago
Alternatives and similar repositories for WaveFunctionCollapse
Users that are interested in WaveFunctionCollapse are comparing it to the libraries listed below
Sorting:
- Walk through an infinite, procedurally generated city☆4,837Mar 28, 2021Updated 4 years ago
- Probabilistic language based on pattern matching and constraint propagation, 153 examples☆8,051Nov 22, 2025Updated 3 months ago
- Texture synthesis from examples☆987Jun 1, 2022Updated 3 years ago
- Bitmap generation from a single example with convolutions and MCMC☆769Jun 1, 2022Updated 3 years ago
- A Blender script to procedurally generate 3D spaceships☆7,782May 25, 2024Updated last year
- Terrain rendering algorithm in less than 20 lines of code☆6,697Apr 29, 2024Updated last year
- Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies☆71,994Updated this week
- 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.☆19,469Jun 25, 2023Updated 2 years ago
- Javascript port of https://github.com/mxgmn/WaveFunctionCollapse☆519Aug 24, 2023Updated 2 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,842Updated this week
- An implementation of Wave Function Collapse with a focus on performance.☆429Oct 19, 2024Updated last year
- Reproducing images with geometric primitives.☆13,138Jul 22, 2024Updated last year
- A single-header ANSI C gui library☆14,145Jan 3, 2020Updated 6 years ago
- A C++ port of Wave Function Collapse Tiling☆338Dec 7, 2022Updated 3 years ago
- ☆320Nov 5, 2020Updated 5 years ago
- stb single-file public domain libraries for C/C++☆32,977Updated this week
- DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other …☆507Dec 21, 2025Updated 2 months ago
- Multi-channel signed distance field generator☆4,727Mar 5, 2026Updated 2 weeks ago
- Godot Engine – Multi-platform 2D and 3D game engine☆108,057Updated this week
- Turn your two-bit doodles into fine artworks with deep neural networks, generate seamless textures from photos, transfer style from one i…☆9,879Oct 1, 2020Updated 5 years ago
- RenderDoc is a stand-alone graphics debugging tool.☆10,504Updated this week
- A collection of some of the neat math and physics tricks that I've collected over the last few years.☆4,709Aug 24, 2024Updated last year
- Procedural generation library for Unity☆2,861Apr 4, 2024Updated last year
- A brief computer graphics / rendering course☆23,342Nov 21, 2025Updated 3 months ago
- minimal cross-platform standalone C headers☆9,674Mar 3, 2026Updated 2 weeks ago
- Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games☆4,982Feb 3, 2026Updated last month
- The Big List of Naughty Strings is a list of strings which have a high probability of causing issues when used as user-input data.☆47,606Apr 18, 2024Updated last year
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆19,891Updated this week
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆12,389Mar 13, 2026Updated last week
- A simple and easy-to-use library to enjoy videogames programming☆31,514Mar 13, 2026Updated last week
- List of single-file C/C++ libraries, with emphasis on clause-less licenses.☆9,836Feb 18, 2026Updated last month
- Fantasy map generator☆3,046Aug 15, 2016Updated 9 years ago
- Lightweight, cross-platform & full-featured shader IDE☆4,728Sep 22, 2023Updated 2 years ago
- A fast entity component system (ECS) for C & C++☆8,113Updated this week
- 3D line art engine.☆3,361Jul 19, 2019Updated 6 years ago
- A refreshingly simple data-driven game engine built in Rust☆45,116Updated this week
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,618Oct 4, 2024Updated last year
- Torch implementation of neural style algorithm☆18,299Feb 23, 2018Updated 8 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆7,342Updated this week