Renders ISF Effects and Compositions into a canvas
☆102Dec 31, 2025Updated 2 months ago
Alternatives and similar repositories for interactive-shader-format-js
Users that are interested in interactive-shader-format-js are comparing it to the libraries listed below
Sorting:
- OSC and MIDI frameworks for OS X and iOS, a framework for managing and rendering to GL textures in OS X, and a functional ISF (interactiv…☆236Jun 16, 2025Updated 8 months ago
- ☆52Dec 5, 2024Updated last year
- ISF (Interactive Shader Format) Specification☆55Mar 20, 2025Updated 11 months ago
- ISF generators and filters☆92May 9, 2025Updated 9 months ago
- Builds a ThreeJS quaternion from a normal vector☆28Mar 24, 2022Updated 3 years ago
- implementing PBR ( Physically Based Rendering) in WebGL from scratch.☆12Nov 26, 2017Updated 8 years ago
- ISF (Interactive Shader Format) loader for openFrameworks☆43Jan 8, 2019Updated 7 years ago
- ☆25Nov 18, 2022Updated 3 years ago
- 〰A little WebGL experiment☆17Jan 7, 2023Updated 3 years ago
- Fork of Chromium with Syphon Client Support.☆20May 26, 2017Updated 8 years ago
- It's a study record of 3D graphic lighting with the shaders that I created by quoting from three.js.☆16Jan 27, 2023Updated 3 years ago
- Custom GLSL Shaders for Max/MSP/Jitter☆29Jun 3, 2016Updated 9 years ago
- Max/MSP External for Beat Tracking based on Adam Stark's BTrack☆10Jun 15, 2017Updated 8 years ago
- Framework for Shader Arts☆163Mar 23, 2022Updated 3 years ago
- ☆13Jun 17, 2025Updated 8 months ago
- Bytebeat+bitfield inspired environment for livecoding visual art☆16Aug 2, 2023Updated 2 years ago
- ☆17Oct 27, 2023Updated 2 years ago
- jit.mograph package☆13May 20, 2025Updated 9 months ago
- Regl base for webgl fluid simulations☆14May 12, 2018Updated 7 years ago
- Undersea rendering with WebGL☆14Mar 19, 2019Updated 6 years ago
- GLSL shaders in VDMX's Interactive Shader Format☆59Mar 27, 2019Updated 6 years ago
- language for multi-pass texture-to-texture effects☆15Nov 14, 2021Updated 4 years ago
- A project filled with patches/code from the codevember 2019 challenge☆13Dec 1, 2019Updated 6 years ago
- Sessions of creative coding with Canvas 2D☆26Aug 12, 2025Updated 6 months ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing…☆62Jul 6, 2024Updated last year
- A package for Max/MSP/Jitter to support computational worldmaking☆60Oct 3, 2019Updated 6 years ago
- Get vertex and face data from THREE.Geometry☆41Mar 24, 2022Updated 3 years ago
- A JavaScript library that compiles GLSL ray marchers.☆216Jun 9, 2025Updated 8 months ago
- ☆26Mar 5, 2023Updated 2 years ago
- A few basic three.js shader demos.☆30Feb 6, 2016Updated 10 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆29May 5, 2019Updated 6 years ago
- a compilation of GLSL shaders for Pure Data / GEM☆24Mar 5, 2012Updated 13 years ago
- (mostly) daily visual sketches in vsynth☆16Aug 21, 2021Updated 4 years ago
- ⚡VJ / Live Coding on Atom⚡☆529Sep 3, 2022Updated 3 years ago
- Variant of WebGL 2 particles demo tuned for WebXR☆34Nov 21, 2025Updated 3 months ago
- TouchDesigner component for working with ISF shader generators and filters☆94Aug 21, 2022Updated 3 years ago
- ISF shaders collection☆32Mar 13, 2020Updated 5 years ago
- 3d Boids simulation in Javascript using Three.js☆32Jan 27, 2016Updated 10 years ago
- A curated list of artists's coding sketches.☆16Sep 22, 2019Updated 6 years ago