michaelerule / webgpgpuLinks
Examples and utility routines for general-purpose graphics card computation in WebGL, with a focus on 2D spatiotemporal rendering
☆34Updated 10 months ago
Alternatives and similar repositories for webgpgpu
Users that are interested in webgpgpu are comparing it to the libraries listed below
Sorting:
- GLSL setup for a Fast Fourier Transform of two complex matrices☆89Updated 6 years ago
- A WebGL SDF pathtracer☆386Updated 2 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆236Updated 5 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆83Updated 5 years ago
- Path tracing demo☆98Updated 2 years ago
- Typescript library for generating distance fields from 2d images on the GPU☆106Updated 5 years ago
- Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in you…☆196Updated 2 years ago
- Pure GPU, instanced, screen-projected lines for regl☆185Updated 2 years ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆65Updated last year
- Programmable 3D fluid simulator running in WebGL.☆330Updated 4 years ago
- anti-alias smoothstep utility function☆151Updated 10 years ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆155Updated 7 months ago
- transform streamed glsl tokens into an ast☆98Updated last year
- A bunch of distance field primitives for ray marching☆200Updated 5 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆185Updated 8 years ago
- Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with…☆249Updated last week
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆73Updated 6 years ago
- WebGL Signed Distance Function Mesher☆134Updated 2 years ago
- WebGL shader for mixed grid-particle fluid simulation☆295Updated 2 years ago
- Generate meshes from signed distance functions and constructive solid geometry operations.☆182Updated 4 years ago
- A realtime fluid flow simulation on the GPU using WebGL☆146Updated 2 years ago
- webGL2 path tracing experiment.☆38Updated 8 years ago
- A collection of modifiers and operations for distance field equations☆115Updated 5 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆85Updated 7 years ago
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- physically based rendering materials for nanogl☆33Updated 5 months ago
- A WebGL simulation of gravitational lensing☆112Updated 6 years ago
- Utility functions to convert between various color spaces in GLSL☆237Updated 4 years ago
- A JavaScript library for interactive subdivision curves.☆33Updated 9 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆63Updated 2 years ago