metarmask / teardown
Tools for parsing and converting Teardown game saves
☆12Updated 2 years ago
Alternatives and similar repositories for teardown:
Users that are interested in teardown are comparing it to the libraries listed below
- Teardown Unofficial Modding Framework☆37Updated last year
- TDE file decrypt (Game Teardown)☆12Updated 4 years ago
- A Lua framework built for Modding Teardown; A fruit smoothie of utilities and anything else that I find worthy.☆10Updated 6 months ago
- An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)☆24Updated 2 months ago
- A public repo for the community to track issues/bugs/feature requests in Teardown.☆12Updated 3 years ago
- GWater, but this time I know a little more C++☆58Updated 2 months ago
- Teardown Multiplayer mod. Ton of terrible old and unused code☆41Updated 2 years ago
- Source code to Half-Life 2: Sandbox - A free and open-source sandbox Source engine modification.☆53Updated 4 months ago
- KnedMod is a sandbox oriented mod for teardown, enabling item spawning, creating ropes, welding objects together, etc☆14Updated 8 months ago
- Library to integrate fluids into a game engine☆30Updated last month
- The source code for a procedural terrain mod I am working on☆21Updated 2 years ago
- My seamless portals addon for garrys mod☆90Updated 3 months ago
- convert Quake BSP maps to Wavefront OBJ models☆45Updated 2 years ago
- Blueprint Editor for Garry's Mod (Visual Programming)☆60Updated 3 months ago
- Basic s&box VR template☆13Updated 2 years ago
- A hack for the initial version of the Teardown Performance Test demo that allows players to control the camera.☆11Updated 4 years ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆40Updated last week
- A Source Engine 2013 SP mod aimed to provide bug fixes and various development features☆29Updated 3 years ago
- an easy to use Minecraft to Source Engine Converter☆52Updated last year
- Code written to try and figure out the data files used in Baldur's Gate Dark Alliance for the PS2☆11Updated 2 years ago
- Garry's Mod rendered using DirectX Raytracing☆31Updated 3 years ago
- A WIP compatibility layer to run GMod code in S&Box.☆20Updated 3 years ago
- Wire for S&Box. Early WIP.☆40Updated 2 months ago
- An attempt at making a 3D client for Stardew Valley.☆39Updated 7 months ago
- 3D Falling sand game inspired by The Powder Toy☆17Updated 3 months ago
- HL1 but with CS2-style interactive smoke☆18Updated last year
- Cool open-source S&Box projects☆32Updated last year
- Half-Life remade in source 2, via s&box☆41Updated last year
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆56Updated last year
- Half-Life 2: Sandbox - A free and open-source sandbox Source engine modification.☆18Updated 4 months ago