mateusz83 / msRayLinks
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
☆23Updated 2 years ago
Alternatives and similar repositories for msRay
Users that are interested in msRay are comparing it to the libraries listed below
Sorting:
- Small 3D engine for Amiga A1200☆30Updated 2 years ago
- Game engine compatible with the system, and binary complatible for classic Amiga and MorphOS☆21Updated 7 years ago
- This is a collection of Amiga demo routines lifted from my old A1200.☆23Updated 3 years ago
- The 3D engine from the book "Amiga Real-Time 3D Graphics"☆22Updated 6 years ago
- An evolutionary collection of support routines for making OCS/ECS demos.☆12Updated 3 years ago
- 68000 ASM source code cycle counter☆31Updated last year
- Amigeconv - A graphics converter for different Amiga bitplanes, chunky & palette formats☆47Updated 2 months ago
- Web-based tool to build gradient data for retro platforms using a visual editor☆25Updated 5 months ago
- SDL-1.2 port to AmigaOS/m68k☆18Updated 6 years ago
- "Frontier: Elite 2" renderer & audio reverse engineered. Runs on Amigas with RTG. Also comes with SDL bindings so it can be run on PC.☆47Updated 9 months ago
- Source code of the Amiga Demo "Hamazing" by Desire and PLatOS demo framework☆11Updated 2 years ago
- Amiga & Atari bitmap converter for demos☆50Updated last week
- Leonard Demo Operating System (Amiga version)☆52Updated 2 months ago
- Kalms C2P routine collection☆41Updated 2 years ago
- ProTracker Replay v2.3a☆14Updated last year
- Some of the Amiga sources i´ve written in the past millenium☆32Updated 3 years ago
- Parser library for the ILBM: IFF Interleaved BitMap format☆34Updated last year
- DESiRE - Inside the Machine, Amiga OCS demo☆18Updated 10 months ago
- Amiga Demos in 68000 ASM☆23Updated 4 years ago
- Source code and assets of demoscene Windows 64K intro "Offset Overdrive" by Spectrox.☆15Updated 9 months ago
- Atari-ST version of Shrinkler Amiga packer☆15Updated 11 months ago
- Testing code to develop an Amiga 500 game with KS 1.3 only using C code.☆11Updated 5 years ago
- New BLL, a fork of the original one.☆14Updated last month
- A shell for the WinUAE and FS-UAE Amiga emulators.☆12Updated 5 years ago
- Experimentation with 3D math and rasterization on ARMv2☆12Updated last year
- Multi palette picture (MPP) file format for Atari ST(e)☆14Updated 3 months ago
- A Midwinter-inspired terrain engine for Acorn Archimedes☆17Updated last month
- Atari Jaguar replacement signing code - faster boot with checksum.☆12Updated 3 years ago
- Stunt Car Racer port to BBC Master☆17Updated 4 years ago
- SDL-1.2 port to AmigaOS/m68k☆13Updated 5 years ago