balrogsoft / amiga500-game-engineView external linksLinks
Testing code to develop an Amiga 500 game with KS 1.3 only using C code.
☆11Feb 6, 2020Updated 6 years ago
Alternatives and similar repositories for amiga500-game-engine
Users that are interested in amiga500-game-engine are comparing it to the libraries listed below
Sorting:
- An evolutionary collection of support routines for making OCS/ECS demos.☆12Jan 9, 2022Updated 4 years ago
- Tools for maximizing chip ram when loading Amiga games or applications from floppy on Kickstart 1.3☆13Apr 23, 2020Updated 5 years ago
- Amigeconv - A graphics converter for different Amiga bitplanes, chunky & palette formats☆49Aug 3, 2025Updated 6 months ago
- Amos interpreter under development, most commands are support, some extensions are supported.☆10Sep 27, 2022Updated 3 years ago
- Minor update for Blitz Basic 2 (Amiga)☆12Oct 28, 2022Updated 3 years ago
- This is a collection of Amiga demo routines lifted from my old A1200.☆23Jan 15, 2022Updated 4 years ago
- Game engine compatible with the system, and binary complatible for classic Amiga and MorphOS☆21Mar 1, 2018Updated 7 years ago
- A repository for Amiga Development related brews☆27Dec 4, 2025Updated 2 months ago
- Conversion library for Amiga planar graphics data and EHB, HAM screen modes☆18Feb 21, 2024Updated last year
- ☆16Oct 4, 2022Updated 3 years ago
- collection of mostly python scripts for reverse engineering and whdload patching☆43Updated this week
- Examples of programms written in Amos Pro 2.x for the Amiga computers☆27Jan 16, 2026Updated 3 weeks ago
- NEO-GEO Assembly Programming☆19Mar 15, 2023Updated 2 years ago
- squirt - Remotely manage your Amiga over TCP/IP from modern systems☆34Jul 25, 2025Updated 6 months ago
- 🦜 — Point and Click Adventure Game Player for the Commodore Amiga☆23Dec 7, 2024Updated last year
- This project provides an Amiga utillity library targeted for Assembler but also C/CPP programming without OS support from Kickstart 1.2 o…☆20Apr 25, 2021Updated 4 years ago
- Information about how to use the Amiga's blitter to draw sub-pixel accurate lines.☆44Apr 24, 2018Updated 7 years ago
- The 3D engine from the book "Amiga Real-Time 3D Graphics"☆23Dec 31, 2018Updated 7 years ago
- ACCESS Amiga Development Toolchain for NES, SNES, SuperFX☆41Jul 20, 2020Updated 5 years ago
- Work on Mega Drive implementation for Blitz Basic☆10Aug 21, 2024Updated last year
- Amiga Demos in 68000 ASM☆28Nov 17, 2020Updated 5 years ago
- The official source code of AMOS Professional on the Amiga☆85May 18, 2020Updated 5 years ago
- Amiga cross compiler sdk☆13Jan 20, 2014Updated 12 years ago
- Bad Apple in Amiga Anim format, complete with a guide on how to make your own Sound Anims☆10Jul 2, 2020Updated 5 years ago
- System shutdown and preparation for hardware-hitting for Amiga demos☆14Dec 31, 2013Updated 12 years ago
- Quaesar Amiga Emulator☆26May 21, 2025Updated 8 months ago
- Official Acid Software Amiga development tools☆52Oct 4, 2019Updated 6 years ago
- A converter/unpacker for AMOS banks (the Amiga programming language)☆13Jul 7, 2023Updated 2 years ago
- Tools to list, extract and unlock AMOS Basic files☆14Jan 13, 2025Updated last year
- Main2009 Amiga 500 4k☆10Oct 26, 2013Updated 12 years ago
- Debugger/error screen for Sega Genesis☆16Jan 17, 2026Updated 3 weeks ago
- Net Yaroze PS1 demos☆14Jan 7, 2021Updated 5 years ago
- Ghidra Amiga Extension. Load Amiga Hunk executables, Kickstart ROMs and WinUAE state files (.uss). Includes NDK 3.9 symbols☆33Jan 28, 2026Updated 2 weeks ago
- Amiga Reassembler☆30Oct 15, 2023Updated 2 years ago
- Amiga 68k Hunk File Disassembler☆16Jan 3, 2026Updated last month
- Web application to create amiga binary font files ready to include in the copperlist - http://amigafonteditor.ozzyboshi.com☆16Oct 2, 2025Updated 4 months ago
- Based on the AberMUD V source code by Alan Cox☆13Nov 21, 2016Updated 9 years ago
- Some of the Amiga sources i´ve written in the past millenium☆38Apr 24, 2022Updated 3 years ago
- Draw sub-pixel precise lines with the Amiga Blitter☆34Aug 9, 2024Updated last year