maniwani / parrotLinks
netcode library for building cross-platform multiplayer games and apps (WIP)
☆31Updated 3 years ago
Alternatives and similar repositories for parrot
Users that are interested in parrot are comparing it to the libraries listed below
Sorting:
- ☆49Updated last year
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆102Updated last year
- Remote developer tools for bevy☆61Updated 3 years ago
- Input capture and playback functionality for the Bevy game engine.☆34Updated last year
- Quake .map files for the Bevy game engine.☆51Updated last year
- An ability management suite for Bevy.☆81Updated 3 weeks ago
- A plugin that enables a subset of entity relationship features for bevy☆157Updated 7 months ago
- Mod Bevy games with WASM☆128Updated last year
- Your Own Level Editor Creation Kit☆216Updated 2 weeks ago
- A cross platform (wasm included) networking library!☆58Updated 3 years ago
- adds trait queries to the bevy game engine☆120Updated 2 weeks ago
- Attach Bevy's Handles/Entities statically to Types.☆38Updated 2 months ago
- Lightning fast tilemaps for bevy.☆87Updated last year
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Updated 9 months ago
- A bevy plugin for rendering grass☆65Updated 10 months ago
- Load MagicaVoxel Vox file for bevy engine.☆47Updated 2 months ago
- A UI navigation algoritm implemented in rust currently targeting the bevy ui library☆103Updated last year
- Sdf 2d shape renderer for Bevy☆174Updated last week
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves☆53Updated 3 years ago
- Ad-hoc component insertion for bevy scenes☆71Updated last year
- The social game server for all your game jams!☆61Updated last month
- Billboard text and texture support for bevy☆104Updated last year
- Fine-grained reactivity framework for Bevy.☆124Updated 10 months ago
- Transform interpolation for fixed timesteps for the Bevy game engine.☆65Updated 2 weeks ago
- Woodpecker UI is a Bevy ECS driven user interface crate.☆68Updated 7 months ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Updated 6 months ago
- A rollback library that buffers component state. Useful for netcode.☆42Updated last year
- ☆57Updated last year
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆115Updated last week
- A simple, multi-platform WebRTC networking library for client<->server topologies using Bevy.☆40Updated last year