mandyxmq / WaveOpticsFiberLinks
☆26Updated 2 years ago
Alternatives and similar repositories for WaveOpticsFiber
Users that are interested in WaveOpticsFiber are comparing it to the libraries listed below
Sorting:
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆38Updated 4 years ago
- ☆30Updated 2 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Updated last year
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Updated 3 years ago
- ☆25Updated last year
- This code implements the key ideas of the paper: Rendering Specular Microgeometry with Wave Optics, by Ling-Qi Yan, Miloš Hašan, Bruce Wa…☆43Updated 6 years ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆17Updated 7 months ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Updated 3 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 6 years ago
- 2D visualizer for specular path manifolds☆75Updated 4 years ago
- ☆60Updated 3 years ago
- Various Volume Renders / Scenes for pbrt-v4☆33Updated 2 years ago
- ☆19Updated 4 years ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆164Updated last year
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 3 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆84Updated last year
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆51Updated 3 years ago
- PIC/FLIP/APIC fluid simulation☆38Updated 4 years ago
- Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, a…☆51Updated 3 years ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆24Updated last year
- Physically based differentiable rendering in C++☆28Updated 3 years ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆44Updated 3 years ago
- ☆33Updated 3 years ago
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆18Updated last year
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆21Updated 3 years ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆90Updated last year
- Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019☆51Updated 6 years ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆32Updated 10 months ago
- Experimental GPU renderer using two-stage programming☆34Updated 3 years ago
- ☆25Updated 3 years ago