mandyxmq / WaveOpticsFiber
☆21Updated last year
Alternatives and similar repositories for WaveOpticsFiber:
Users that are interested in WaveOpticsFiber are comparing it to the libraries listed below
- ☆26Updated last year
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Updated last year
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 5 years ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Updated 3 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆28Updated 2 years ago
- ☆33Updated 2 years ago
- ☆25Updated last year
- 2D visualizer for specular path manifolds☆64Updated 3 years ago
- ☆25Updated 3 years ago
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆37Updated 4 years ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 2 years ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆48Updated 2 years ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆83Updated 10 months ago
- PIC/FLIP/APIC fluid simulation☆33Updated 3 years ago
- ☆18Updated 3 years ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆42Updated 3 months ago
- Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, a…☆44Updated 2 years ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆24Updated 5 months ago
- ☆10Updated 4 years ago
- This code implements the key ideas of the paper: Rendering Specular Microgeometry with Wave Optics, by Ling-Qi Yan, Miloš Hašan, Bruce Wa…☆42Updated 6 years ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆56Updated 9 months ago
- GPU ray tracing framework using NVIDIA OptiX 7 and 8☆39Updated 3 months ago
- ☆18Updated last year
- implementation of SIGGRAPH 2020 paper 'A class of C2 interpolating Splines - cem yuksel'☆18Updated last year
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Updated 2 years ago
- Codes of Chi-squared Progressive Photon Mapping☆28Updated 4 years ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆32Updated 2 months ago
- ☆58Updated 2 years ago
- Physically based differentiable rendering in C++☆25Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆27Updated 6 months ago