Slice: 4D Shooter - the first multiplayer action shooter set in four-dimensional space
☆41Feb 23, 2026Updated 3 weeks ago
Alternatives and similar repositories for slice-4d-shooter
Users that are interested in slice-4d-shooter are comparing it to the libraries listed below
Sorting:
- A thin rusty wrapper over the YuNet face detection network (aka `libfacedetect`)☆11Aug 26, 2025Updated 6 months ago
- ☆15Nov 29, 2024Updated last year
- ☆13Mar 7, 2024Updated 2 years ago
- Generic and lazy tree traversal algorithms☆13Jul 12, 2020Updated 5 years ago
- Typesafe extensions for sorted iterators, including set and relational operations☆17Nov 11, 2025Updated 4 months ago
- Use GLSL shaders in REAPER☆14Nov 23, 2023Updated 2 years ago
- Asciidoctor extension providing implicit (automatic) reference text (label) for inter-document cross references☆12May 5, 2024Updated last year
- Run a Tauri-like application without installation.☆15Mar 2, 2024Updated 2 years ago
- Utility library to work with tuples.☆17Aug 25, 2021Updated 4 years ago
- Acoustic echo cancellation in Rust with speexdsp☆86Apr 25, 2025Updated 10 months ago
- Procedural macro for substituting one type for another when testing☆21Feb 22, 2020Updated 6 years ago
- Util functions for SAF (Storage Access Framework)☆14Updated this week
- Программа для автоматического создания microsoft word отчетов из шаблонов☆13Jun 28, 2021Updated 4 years ago
- Seam carving implemented in rust☆12Apr 19, 2020Updated 5 years ago
- A Bevy Procedural Slum Generator☆22Dec 15, 2025Updated 3 months ago
- A logfmt formatter for tracing subscriber logs☆45Jan 30, 2026Updated last month
- PCA in rust☆16Jul 30, 2023Updated 2 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆30Mar 6, 2026Updated 2 weeks ago
- Whisper.cpp with diarization☆20Nov 18, 2024Updated last year
- ☆15Jun 18, 2022Updated 3 years ago
- ☆39Apr 15, 2021Updated 4 years ago
- A JavaScript module providing a standardized way of handling gamepads and gamepad events.☆12Jan 4, 2023Updated 3 years ago
- A high-performance RAG indexing pipeline implemented in Rust using LanceDB and Candle☆28Aug 2, 2024Updated last year
- Metroidvania game in Bevy☆102Jan 22, 2026Updated 2 months ago
- Simple physics library for rg3d engine.☆12Oct 29, 2020Updated 5 years ago
- TUI music player for Ya.Music☆12Jun 6, 2022Updated 3 years ago
- A ratatui porting of my little game.☆69Jul 6, 2025Updated 8 months ago
- High level wrapper over LAME encoder☆16Dec 21, 2025Updated 3 months ago
- Thread-safe implementation of revm DB that directly fetch data from Reth DB☆28Aug 2, 2024Updated last year
- This rust library generates Voronoi-tessellated sphere meshes for procedural planet generation.☆24Dec 28, 2025Updated 2 months ago
- Debug RefCell which keeps track of stack traces in debug mode☆24Jul 13, 2023Updated 2 years ago
- A fixed capacity no_std hashmap☆22Jun 25, 2022Updated 3 years ago
- ☆13Apr 9, 2023Updated 2 years ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆29Feb 5, 2024Updated 2 years ago
- VFX editor for Bevy and Hanabi☆131Jul 10, 2025Updated 8 months ago
- 🌊 A stateless CSRF middleware for tower.☆34Feb 3, 2026Updated last month
- ☆13Jan 26, 2025Updated last year
- Simple level maker made with unity and csharp☆10Jun 18, 2021Updated 4 years ago
- A theme builder macro for ratatui apps☆18Jan 17, 2026Updated 2 months ago