antimodular / Silhouette-Segmentation-ApproachesLinks
The following is a practical comparison of various techniques of segmenting silhouettes/the general foreground from the background. It is intended as cursory research to inform which approach we use for extracting silhouettes for future installations. We explored two approaches- using a depth cameras + ROI and camera + segmentation.
☆115Updated 4 years ago
Alternatives and similar repositories for Silhouette-Segmentation-Approaches
Users that are interested in Silhouette-Segmentation-Approaches are comparing it to the libraries listed below
Sorting:
- Finds pair of points closer than a certain distance in TouchDesigner as a Channel Operator☆58Updated 5 years ago
- Kinectv2 addon for openFrameworks☆61Updated 5 years ago
- An openFrameworks addon for the Azure Kinect.☆73Updated 5 months ago
- Bullet Physics in Touch Designer as a Channel Operator☆52Updated 6 years ago
- Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing☆49Updated 8 years ago
- TouchDesigner 088 and 099 Process Watcher and Manager☆47Updated 7 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆71Updated 5 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆84Updated 2 years ago
- Motion Capture operator suite for TouchDesigner. Still in early stages☆28Updated 3 years ago
- A PoseNet to TouchDesigner integration using Runway☆54Updated 6 years ago
- Real-time GPU accelerated worldspace vertex normal computation techniques☆37Updated 6 years ago
- Touchdesigner OpenCV3 C++ TOP for FaceDetect☆97Updated 5 years ago
- A Runway ML wrapper for TouchDesigner☆33Updated 4 years ago
- A raymarch Toolkit for TouchDesigner☆80Updated 5 years ago
- Send or receive openFrameworks textures to other applications which use DirectX and OpenGL with Spout☆73Updated 3 months ago
- TouchDesigner CPlusPlus Plugin Template using CMake☆65Updated 10 months ago
- Particle motion calculated and stored in textures☆88Updated 9 years ago
- An application and high level framework for calibrating spaces with devices. Built on openFrameworks☆135Updated 9 months ago
- ☆27Updated 8 years ago
- ☆29Updated 6 years ago
- ☆53Updated 5 years ago
- opencv python touchdesigner☆39Updated 8 years ago
- ☆44Updated 5 years ago
- To use the GPU to process point clouds, convert point cloud assets into location texture (.EXR). Created with TouchDesigner.☆32Updated 5 years ago
- OpenCV based DNN Object Detection Library for Openframeworks☆41Updated last year
- ☆38Updated 5 years ago
- GLSL Physically accurate DoF☆54Updated 8 years ago
- ☆75Updated last year
- RunwayML + openFrameworks ☄️☆102Updated 3 years ago
- Deep dream with caffe and Touchdesigner☆61Updated 8 years ago