《Unity3D网络游戏实战(第二版)》以制作一款完整的多人坦克对战游戏为例,详细介绍网络游戏的开发过程。透过本书,读者能够掌握Unity网络游戏开发的大部分知识,能够深入了解TCP底层机制,能够亲自搭建一套可重复使用的客户端框架,也能够从框架设计中了解商业游戏的设计思路。
☆205Sep 9, 2020Updated 5 years ago
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