luckywjc2008 / protoc-gen-lua-for-proto3
工具使用说明: 本项目只支持proto3协议的输出,定义协议时文件头务必带上syntax = "proto3"; 本项目支持lua int64的数据类型;
☆14Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for protoc-gen-lua-for-proto3
- ui framework with xLua and UGUI☆54Updated 2 years ago
- ☆31Updated 4 years ago
- xlua资源热更新框架☆27Updated 7 years ago
- ☆23Updated 8 years ago
- LuaBT是一款可作为服务端AI实现的行为树方案,是NodeCanvas行为树的Lua实现,支持Unity编辑、运行预览和前后端调试。☆91Updated 4 years ago
- XLua下支持多种注入类型的LuaBehaviour☆33Updated 4 years ago
- tolua runtime library☆30Updated 4 years ago
- APK重打包SDK工具,用来解决发布不同渠道的问题☆37Updated 2 months ago
- 想要完成一个使用帧同步实现的moba类游戏☆78Updated 6 years ago
- 一个用LUA写的框架游戏框架☆67Updated 6 years ago
- A simple network library with C#, use for unity3d☆33Updated 6 years ago
- Unity3D Client And C# Server Framework☆28Updated last year
- Unity中Tolua、SLua、XLua与ILRuntime效率对比☆20Updated 7 years ago
- unity ecs framework implemented by Lua☆58Updated 3 years ago
- The code of this repository has been moved to the "Loxodon.Framework.XLua" folder of the https://github.com/vovgou/loxodon-framework.git☆27Updated 4 years ago
- Test project for BT framework☆23Updated 8 years ago
- Unity配表工具☆45Updated 5 years ago
- 对MonoBehaviour无热更能力老项目快速支持ILRuntime热更能力。☆79Updated 3 years ago
- 结合Unity、Xlua、FairyGui,支持服务器热更新AssetBundle☆31Updated 5 years ago
- 技能编辑器☆60Updated 7 years ago
- ecs game framework of cocos creator☆29Updated 7 months ago
- This is a c# protobuf project for ILRuntime☆26Updated 7 years ago
- ECS回放系统演示demo☆59Updated 7 years ago
- Projects in Garena☆29Updated 4 years ago
- ☆35Updated 7 years ago
- A base PuerTS open source libraries, Implementation TypeScript version, ECS Framework☆21Updated last year
- Parse protobuffer's proto(syntax 3 only) file, for Emmylua IntelliSense☆16Updated 2 years ago
- KSFramework的xlua分支,已整合xlua和KEngin: https://github.com/mr-kelly/KSFramework/☆29Updated 6 years ago
- LuaFramework + FairyGUI☆20Updated 7 years ago
- Lockstep ECS demo☆44Updated 2 years ago