kteong1012 / HybridCLR_AssemblyResolver
用于检查热更程序集是否引用了被裁剪的AOT类型
☆34Updated last year
Alternatives and similar repositories for HybridCLR_AssemblyResolver:
Users that are interested in HybridCLR_AssemblyResolver are comparing it to the libraries listed below
- ☆47Updated 2 years ago
- UGUI☆43Updated 3 years ago
- Unity环境下的一套控制与触发系统,无需另写代码即可控制状态和进度、触发各种变化、监听各种事件,算是一款低代码化插件。☆31Updated 3 months ago
- ☆42Updated 2 years ago
- ☆30Updated 8 months ago
- 参考FairyGui实现的UGui(通用)控制器☆48Updated 3 months ago
- UGUI编辑器辅助☆15Updated 4 years ago
- ☆32Updated last year
- 整理了Timeline的一些简单扩展☆29Updated 2 years ago
- TextMesh堆内存优化☆30Updated 4 years ago
- 两种游戏常用几何判定☆17Updated 2 years ago
- 本仓库用于存放一些自创的小工具、对Unity的实用扩展、对第三方插件的扩展等。支持使用Unity Package Manager安装。☆59Updated 3 months ago
- Unity常用的UI工具☆18Updated 3 years ago
- Unity对比工具☆60Updated 8 months ago
- Atom的通用依赖库☆20Updated last week
- 对UnityGameFramework中DataTable模块的扩展 支持List和数组☆16Updated 3 years ago
- A Unity3D C# multifunctional chaining timer system 一个U3D C# 多功能链式计时器☆69Updated 2 years ago
- Unity新手引导☆23Updated 2 months ago
- TextMeshPro的TMP_SpriteAsset图文混排图集快捷更新工具☆25Updated 5 years ago
- Proven Unity Timer 是 akbiggs UnityTimer 的实用优化简化版本☆13Updated 5 years ago
- UGUI框架☆25Updated last year
- 通过Jenkins服务使用python语言来对Unity和周边进行构建和自动化操作☆39Updated 3 weeks ago
- 基于UGUI的粒子特效解决方案。☆23Updated 5 years ago
- 类似TimeLine 的编辑器 (技能/Buff/剧情/等等)☆38Updated last month
- Unity Editor Plugin☆47Updated 2 months ago
- 技能相关引导页☆20Updated 3 years ago
- UGUI合批等优化示例☆31Updated 5 years ago
- Story Editor - Samples Project☆46Updated 2 years ago
- 引用绑定工具,支持多种规则进行引用绑定。☆18Updated 2 years ago
- DOTS Rougelike☆38Updated 2 years ago