lucho1 / JumpPointSearchLinks
Research consisting on investigating and exposing improvements for A* algorithm for pathfinding (resulting on JPS algorithm) by Lucho Suaya for Project II subject of Videogames Design and Development (CITM-UPC)
☆20Updated 3 years ago
Alternatives and similar repositories for JumpPointSearch
Users that are interested in JumpPointSearch are comparing it to the libraries listed below
Sorting:
- Flow field pathfinding algorithm implementation☆30Updated 9 years ago
- Path finding algorithms for RTS-games implemented with C++ (A*, JPS, Wall-tracing)☆75Updated 7 years ago
- unity 集成c++ protobuf☆11Updated 6 years ago
- 解包网易游戏NeoX引擎NPK文件,如阴阳师、魔法禁书目录。☆10Updated 7 years ago
- A simple unity c# path finding script for 2D, hexagonal grid supported.☆20Updated 3 years ago
- File view plugin for listing ue4 loaded file assets☆15Updated 2 years ago
- A C# implementation of a HPA* algorithm.☆27Updated 8 years ago
- ☆20Updated 11 months ago
- ☆14Updated 5 years ago
- Calculate the significance of the object and optimize its lod, tick frequency etc.☆32Updated 6 years ago
- deterministic physics engine for lock-step 3D game development. 能为3D帧同步游戏提供一致性、确定性的物理引擎。☆39Updated 2 years ago
- ☆24Updated 2 years ago
- Universe Language☆27Updated 3 years ago
- This is a plugin for UE4 to triangulate an implicit surface.☆16Updated 8 years ago
- a star path finder for game server,with nav,tile,way point☆16Updated 4 years ago
- 这是仿炉石传说的一个卡牌游戏,客户端是unity3D,服务器是KBEngine☆12Updated 7 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆13Updated 7 years ago
- ☆16Updated 3 years ago
- This is a research in how to implement group movement in RTS games☆28Updated 2 years ago
- Programming an RTS Game With Direct3D☆15Updated 5 years ago
- Build Unreal Engine & games with Jenkins on GKE/GCE☆50Updated 2 years ago
- Shader笔记,参考书籍,文档☆11Updated last year
- ☆15Updated 6 years ago
- ☆17Updated 5 years ago
- Unity的游戏框架