liangliangdeveloper / Note-of-GAMES101
A Latex Version Note of GAMES101
☆24Updated 3 years ago
Alternatives and similar repositories for Note-of-GAMES101:
Users that are interested in Note-of-GAMES101 are comparing it to the libraries listed below
- Homework repo. for GAMES-101: https://sites.cs.ucsb.edu/~lingqi/teaching/games101.html☆64Updated 3 years ago
- A Neural Volumetric Renderer☆225Updated 2 months ago
- ☆70Updated 3 years ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆147Updated 2 years ago
- (已完结)这是 Dezeming Family 的《PBRT3-零基础到精通系列》的随书源码。☆73Updated 2 years ago
- ☆71Updated 2 years ago
- notes and related materials for GAMES103☆69Updated 3 years ago
- An Awesome Visual Path Tracer. 可视化路径追踪渲染器☆92Updated 2 years ago
- 使用 Xmake 作为构建工具+包管理来做 GAMES101 作业☆77Updated last year
- 《GAMES-101 现代计算机图形学入门》课程PPT、个人笔记与作业☆82Updated 4 years ago
- ☆67Updated 2 years ago
- My cpu offline renderer for learning.☆144Updated 3 months ago
- ☆314Updated 5 months ago
- Course Homework for Games101☆73Updated last year
- The Game Developers Conference (GDC) 中英文摘要索引☆69Updated last month
- 图形学随笔☆47Updated 2 years ago
- games106 现代图形绘制流水线原理与实践,作业框架。☆18Updated 2 years ago
- GAMES 101.☆57Updated 4 years ago
- Computer-Graphics-Resources☆280Updated last year
- 一些优秀的图形学相关资料的索引,侧重于中文社区中的资源☆44Updated 2 years ago
- GAMES101、GAMES202作业全解☆215Updated 2 years ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆92Updated 3 years ago
- 用C++和DirectX 11实现的GAMES202作业☆66Updated 3 years ago
- 本项目参考自教程《Ray Tracing in One Weekend》,使用CPU多线程加速,结合ImGUI显示渲染结果。☆89Updated 4 years ago
- ☆21Updated 4 years ago
- GAMES202 homework☆36Updated 3 years ago
- Code Replicability in Computer Graphics☆202Updated 2 years ago
- A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.☆88Updated 11 months ago
- The Luna Engine v0.6 Source Code.☆212Updated last year
- A soft-render for learning☆59Updated 4 years ago