lewiji / RebuildCsOnFocusLinks
Godot 4.1+ plugin to rebuild the C# solution when editor window is re-focused and changes are detected to .cs files
☆14Updated last year
Alternatives and similar repositories for RebuildCsOnFocus
Users that are interested in RebuildCsOnFocus are comparing it to the libraries listed below
Sorting:
- a godot addon to add Console in game with c#☆29Updated 11 months ago
- C# Coroutines in Godot game engine just like in Unity☆12Updated last year
- High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage☆28Updated last week
- Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled☆170Updated this week
- Deterministic physics using C# in Godot 3.x. 💥☆55Updated 2 years ago
- ☆109Updated last year
- MEC Free port for Godot 4.x (C#)☆66Updated last year
- Debug graphing utility for Godot 4.x (C#)☆21Updated last year
- Zara Engine for Survival Games☆68Updated 7 months ago
- Stair-stepping enabled CharacterBody3D for Godot 4. C# version.☆13Updated last year
- Runtime debug panel for Godot 4.x with C#☆32Updated last year
- C# tweening library for Godot 4.x☆213Updated 3 weeks ago
- Async/await functionality in Godot ✅☆255Updated last month
- A trail/ribbon renderer for Godot similar to Unity's TrailRenderer☆36Updated 7 months ago
- A powerful library to help you access a SQLite database in C#.☆12Updated last month
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆52Updated 3 months ago
- A modular and extensible behavior tree framework for AI development in C# for the .NET and Godot Engine.☆12Updated 2 weeks ago
- An easy to use in-game dev console for Godot 4 (C#)☆29Updated last year
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind. Designed for use in the Godot Engine☆19Updated last month
- A Godot Editor panel to save text and quickly copy it to clipboard☆15Updated last year
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆49Updated 2 months ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆38Updated last year
- A lightweight and easy to use entity component system with an effective feature set for making games.☆62Updated 2 years ago
- Extension methods for the Godot C# API☆25Updated 3 years ago
- Another fucking c# Steamworks implementation - Godot☆20Updated last year
- State machines, notifiers, and other utilities for C# Godot development.☆47Updated 2 years ago
- ☆58Updated 3 months ago
- A debug console your Godot game☆24Updated last year
- An ever expanding Godot C# game dev library to be used across several game projects☆63Updated last week
- ☆21Updated 3 months ago