leveste / EternalBasherLinks
Collection of bash scripts for different aspects of Doom Eternal modding, made easy on Linux. Made by Leveste and PowerBall253.
☆57Updated 2 months ago
Alternatives and similar repositories for EternalBasher
Users that are interested in EternalBasher are comparing it to the libraries listed below
Sorting:
- ☆66Updated last year
- Experimental implementation of AGS D3D11 extensions for DXVK☆70Updated 5 years ago
- SteamOS session compositing window manager☆158Updated 2 years ago
- Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.☆51Updated 3 years ago
- Client/server for sharing DXVK pipeline caches☆33Updated 7 years ago
- Package build scripts and support for luxtorpeda client☆42Updated this week
- Service adding gamepad UI to traditional desktop applications☆146Updated this week
- Photorealistic shaders for Morrowind☆97Updated last year
- Force anisotropy, mip LOD Bias, VSYNC and limit frame rate for Vulkan-driven games.☆41Updated 6 years ago
- empty CChromaLibraryEditor.dll which can fix Chroma bugs in some games☆33Updated 5 years ago
- ☆22Updated 3 years ago
- Random test apps used in DXVK development.☆13Updated 8 months ago
- dxvk and vkd3d-proton scripts to build/patch/install/update, Lutris and Proton-tkg compatible☆65Updated 10 months ago
- AMD Mantle API implementation over Vulkan☆240Updated 8 months ago
- Frame rate limiter for Linux/OpenGL☆109Updated 5 years ago
- Vulkan layer to force a specific device to be used☆85Updated 5 years ago
- D3D9/11 but it runs natively on Linux!☆413Updated 3 years ago
- Arch glibc with the commit breaking eos-eac reverted - https://github.com/archlinux/svntogit-packages/tree/4da6c3e804e21c39908aa8a3cb597f…☆50Updated 3 months ago
- Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free a…☆132Updated last month
- Improved Wolfenstein: Enemy Territory Engine☆63Updated last month
- ☆187Updated last week
- ☆11Updated last year
- Vulkan-based implementation of D3D7, 6 and 5 for Linux / Wine, spun off from DXVK.☆355Updated this week
- A workaround for GPL software that wants to use the Steamworks SDK.☆85Updated 4 years ago
- Contains spreadsheet of game titles for different stores, their store specific code names, and their ULWGL ids.☆142Updated last week
- Old games never die, they just fade away...☆61Updated 2 years ago
- SteamOS session compositing window manager☆32Updated 9 months ago
- Load game utilities before steam game loads☆65Updated 5 years ago
- Official mirror of TheDarkMod game engine☆134Updated last week
- Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.☆33Updated 2 weeks ago