leveste / EternalBasher
Collection of bash scripts for different aspects of Doom Eternal modding, made easy on Linux. Made by Leveste and PowerBall253.
☆49Updated 2 weeks ago
Alternatives and similar repositories for EternalBasher:
Users that are interested in EternalBasher are comparing it to the libraries listed below
- A stupid simple method of making Vulkan layers, at home!☆82Updated 2 months ago
- Force anisotropy, mip LOD Bias, VSYNC and limit frame rate for Vulkan-driven games.☆41Updated 5 years ago
- Small C++ utility to extract files from a DOOM Eternal .resources or .wad7 file.☆12Updated last month
- A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine☆165Updated this week
- ☆22Updated 3 weeks ago
- Little helper to run Steam apps under Proton with a GDB debugger☆24Updated 3 years ago
- Froggyfied custom emojies and logos☆33Updated 4 months ago
- A cross-platform, header-only compute-shader-styled job dispatching API written in C++.☆21Updated 4 years ago
- Experimental implementation of AGS D3D11 extensions for DXVK☆68Updated 4 years ago
- Tools for making EAC work, sort of.☆21Updated 3 years ago
- evaluating cpu overhead of vulkan drivers☆92Updated 6 months ago
- Client/server for sharing DXVK pipeline caches☆34Updated 6 years ago
- SteamOS session compositing window manager☆130Updated last year
- Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free a…☆113Updated this week
- Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.☆48Updated 2 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆27Updated 2 years ago
- A UI mod for Oblivion.☆19Updated 2 years ago
- ☆57Updated 4 months ago
- A configurable autosplitter program for GNU/Linux systems that uses the LiveSplit Server component☆21Updated last year
- Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux/Wine, without needing Vulkan 1.3☆56Updated this week
- No Man's Sky Linux/NVidia VRAM usage/low fps workaround.☆18Updated 5 years ago
- A serialization format for various persistent Vulkan object types.☆596Updated last month
- dxvk and vkd3d-proton scripts to build/patch/install/update, Lutris and Proton-tkg compatible☆62Updated 8 months ago
- Released under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) License (https://creative…☆8Updated 3 years ago
- ☆21Updated 3 years ago
- Helper for enabling better Steam integration on Linux☆27Updated 10 months ago
- D3D9/11 but it runs natively on Linux!☆406Updated 2 years ago
- Load game utilities before steam game loads☆58Updated 4 years ago
- ☆7Updated last year
- Doom 3 for projects...☆15Updated 9 years ago