leveste / EternalBasherLinks
Collection of bash scripts for different aspects of Doom Eternal modding, made easy on Linux. Made by Leveste and PowerBall253.
☆56Updated 3 weeks ago
Alternatives and similar repositories for EternalBasher
Users that are interested in EternalBasher are comparing it to the libraries listed below
Sorting:
- ☆66Updated last year
- SteamOS session compositing window manager☆151Updated 2 years ago
- Photorealistic shaders for Morrowind☆95Updated last year
- empty CChromaLibraryEditor.dll which can fix Chroma bugs in some games☆33Updated 5 years ago
- Experimental implementation of AGS D3D11 extensions for DXVK☆69Updated 5 years ago
- Package build scripts and support for luxtorpeda client☆41Updated this week
- A volumetric clouds mod for OpenMW☆97Updated 6 months ago
- Force anisotropy, mip LOD Bias, VSYNC and limit frame rate for Vulkan-driven games.☆41Updated 6 years ago
- Client/server for sharing DXVK pipeline caches☆33Updated 6 years ago
- Frame rate limiter for Linux/OpenGL☆104Updated 5 years ago
- dxvk and vkd3d-proton scripts to build/patch/install/update, Lutris and Proton-tkg compatible☆64Updated 9 months ago
- Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.☆51Updated 2 years ago
- Warfork is powered by Qfusion a 3D game engine. Qfusion is a fork of id Tech 2, popularly known as the Quake II engine. Qfusion is free a…☆131Updated last month
- C# command-line tool for extracting/repacking DOOM 2016 resources.☆44Updated 3 years ago
- Vulkan-based Mantle API implementation☆236Updated 6 months ago
- D3D9/11 but it runs natively on Linux!☆408Updated 3 years ago
- Improved Wolfenstein: Enemy Territory Engine☆64Updated 3 months ago
- The first open source Vulkan Serious Engine 1 port☆40Updated 5 years ago
- Official mirror of TheDarkMod game engine☆126Updated last week
- Random test apps used in DXVK development.☆13Updated 6 months ago
- Service adding gamepad UI to traditional desktop applications☆142Updated 2 weeks ago
- Small C++ utility to extract files from a DOOM Eternal .resources or .wad7 file.☆14Updated 11 months ago
- A Return to Castle Wolfenstein modification which enables cooperative gameplay, based on iortcw☆89Updated 2 years ago
- List of Reshade shaders working with vkBasalt☆24Updated last year
- A workaround for GPL software that wants to use the Steamworks SDK.☆82Updated 4 years ago
- ☆168Updated this week
- Arch glibc with the commit breaking eos-eac reverted - https://github.com/archlinux/svntogit-packages/tree/4da6c3e804e21c39908aa8a3cb597f…☆50Updated last month
- ☆20Updated 5 years ago
- Little helper to run Steam apps under Proton with a GDB debugger☆25Updated 3 years ago
- A version of Tetris with randomly generated polyominoes of varying sizes☆19Updated 7 months ago