lettier / lambda-lanternLinks
🧙 A 3D game about functional programming patterns. Uses PureScript Native, C++, and Panda3D.
☆167Updated 6 years ago
Alternatives and similar repositories for lambda-lantern
Users that are interested in lambda-lantern are comparing it to the libraries listed below
Sorting:
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong☆141Updated 5 years ago
- a fast, extensible, type driven Haskell ECS framework for games☆393Updated 2 months ago
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆96Updated last year
- Haskell bindings for GdNative☆179Updated last month
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆276Updated 2 years ago
- Implementing Quake 3 in Haskell & Vulkan☆164Updated 5 years ago
- C backend for PureScript☆239Updated 4 years ago
- 🌋 Endless runner game☆194Updated 3 years ago
- 2D game engine written in Haskell☆91Updated 4 years ago
- Tools for working with regular grids/graphs/lattices.☆108Updated 2 years ago
- A central repository of Haskell Game Programming resources, put together by Keera Studios☆163Updated 5 years ago
- Recreating the Unity Roguelike Tutorial project in Haskell☆39Updated 6 months ago
- Quake 3 map viewer in Haskell using LambdaCube 3D☆69Updated 2 years ago
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆87Updated last year
- 🌐 A Haskell binding to the webview library created by Serge Zaitsev.☆126Updated 4 years ago
- Funslang is a pure functional shading language for graphics processors. It borrows heavily from ML and Haskell.☆43Updated 4 years ago
- An example application for sdl2.☆26Updated 3 years ago
- Purely functional UI library powered by FRP.☆81Updated 5 years ago
- Haskell bindings to GLFW☆71Updated 10 months ago
- Server-side VDOM UI framework for Concur☆138Updated 4 years ago
- Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library☆162Updated last year
- SDL2 tutorial code in Haskell☆147Updated 2 years ago
- 🔍 A step-by-step guide to parsing using Haskell parser combinators.☆95Updated 5 years ago
- Defect Process (2d hack n' slash game) full source code☆218Updated 2 years ago
- Haskell bindings to OpenGL☆151Updated last year
- A PureScript interpreter in Haskell☆121Updated 3 years ago
- Build terminal applications using functional reactive programming (FRP) with Reflex FRP.☆145Updated 9 months ago
- an attempt to create a concise modern Haskell OpenGL boilerplate with basic IO☆156Updated last year
- Reusable stateful logic in Halogen, inspired by React Hooks☆119Updated last year
- Community curated list of companies that use Purescript☆142Updated 8 months ago