tobbebex / GPipe-CoreLinks
Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
☆162Updated last year
Alternatives and similar repositories for GPipe-Core
Users that are interested in GPipe-Core are comparing it to the libraries listed below
Sorting:
- Implementing Quake 3 in Haskell & Vulkan☆165Updated 5 years ago
- Haskell bindings for Vulkan☆155Updated 2 weeks ago
- Low-level low-overhead haskell bindings to vulkan API☆64Updated 4 years ago
- Haskell library to load & save pictures☆241Updated last year
- SDL2 tutorial code in Haskell☆147Updated 2 years ago
- an attempt to create a concise modern Haskell OpenGL boilerplate with basic IO☆156Updated last year
- haskell, opengl, toy project☆212Updated 6 years ago
- Keera Hails: Haskell on Rails - Reactive Programming Framework for Interactive Haskell applications☆198Updated 3 years ago
- Type-safe, type-level and stateless Haskell graphics framework☆109Updated 8 years ago
- 2D game engine written in Haskell☆91Updated 4 years ago
- Painless 2D vector graphics, animations and simulations.☆414Updated 4 months ago
- Low-dimensional linear algebra primitives for Haskell.☆209Updated 2 months ago
- A drawing engine in Haskell☆141Updated 4 years ago
- Haskell-C++ Foreign Function Interface Generator☆143Updated last year
- a GHC.Generics-based entity component system☆77Updated 5 years ago
- High performance, regular, shape polymorphic parallel arrays.☆142Updated 7 months ago
- Haskell bindings to FLTK GUI toolkit.☆191Updated 3 years ago
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆87Updated last year
- A lightweight (but compatible with ‘lens’) lenses library☆292Updated 5 months ago
- A library for expressing "spreadsheet-like" computations with absolute and relative references, using fixed-points of n-dimensional comon…☆156Updated 4 years ago
- a fast, extensible, type driven Haskell ECS framework for games☆393Updated 2 months ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆276Updated 2 years ago
- ☆45Updated 9 years ago
- Haskell Image Processing Library☆117Updated last year
- Text lenses using PCRE regexes☆128Updated 8 months ago
- Extensional capabilities and deriving combinators☆219Updated last year
- Visualiser for Haskell (GHC) prof files☆198Updated last year
- OpenGL-based rendering engine with embedded language that compiles to GLSL.☆77Updated 5 years ago
- Fast image IO and transformations.☆275Updated 2 years ago
- Use snippets of Rust inline in your Haskell programs☆227Updated 4 years ago