SimulaVR / godot-haskellLinks
Haskell bindings for GdNative
☆178Updated 5 months ago
Alternatives and similar repositories for godot-haskell
Users that are interested in godot-haskell are comparing it to the libraries listed below
Sorting:
- Declarative GTK+ programming in Haskell☆289Updated last year
- Keera Hails: Haskell on Rails - Reactive Programming Framework for Interactive Haskell applications☆201Updated 3 years ago
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆96Updated 2 years ago
- Defect Process (2d hack n' slash game) full source code☆223Updated 2 years ago
- a fast, extensible, type driven Haskell ECS framework for games☆399Updated 2 months ago
- Haskell bindings to Dear ImGui, an immediate mode GUI toolkit☆157Updated 2 weeks ago
- Haskell bindings for Vulkan☆158Updated 2 weeks ago
- Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library☆164Updated 2 years ago
- Haskell bindings to the SDL2 library☆367Updated 3 weeks ago
- Painless 2D vector graphics, animations and simulations.☆416Updated 7 months ago
- Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions☆225Updated 9 months ago
- A modular game engine and ECS for Haskell☆134Updated 4 months ago
- Functional Reactive Programming domain-specific language for efficient hybrid systems☆470Updated 9 months ago
- an attempt to create a concise modern Haskell OpenGL boilerplate with basic IO☆156Updated last year
- Haskell bindings to FLTK GUI toolkit.☆189Updated 3 years ago
- Haskell bindings for raylib☆117Updated last month
- Generate Haskell bindings for GObject-Introspection capable libraries☆313Updated last month
- A lightweight (but compatible with ‘lens’) lenses library☆296Updated 2 months ago
- SDL2 tutorial code in Haskell☆148Updated 2 years ago
- Easy PureScript (and other tools) with Nix☆206Updated 2 weeks ago
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong☆145Updated 5 years ago
- Prelude written in @Serokell☆185Updated 2 months ago
- A tutorial for reflex-dom with small code bits☆115Updated 2 years ago
- Implementing Quake 3 in Haskell & Vulkan☆166Updated 5 years ago
- Recreating the Unity Roguelike Tutorial project in Haskell☆40Updated 10 months ago
- A central repository of Haskell Game Programming resources, put together by Keera Studios☆164Updated 6 years ago
- Static site generator built on Shake configured in Haskell☆217Updated last month
- Haskell library to load & save pictures☆243Updated last year
- JavaScript interface that works with GHCJS or GHC☆130Updated 3 months ago
- Haskell Gamedev Toolkit, a library for developing games from scratch.☆67Updated 2 years ago