bchallenor / funslangLinks
Funslang is a pure functional shading language for graphics processors. It borrows heavily from ML and Haskell.
☆43Updated 4 years ago
Alternatives and similar repositories for funslang
Users that are interested in funslang are comparing it to the libraries listed below
Sorting:
- A strongly-typed, functional rendering/game engine☆26Updated 10 years ago
- A drawing engine in Haskell☆142Updated 4 years ago
- Binding to WebGL for purescript.☆46Updated 6 years ago
- Experiments in Idris / Unity integration.☆49Updated 8 years ago
- Modular softsynth☆62Updated 9 years ago
- Recursion schemes for Idris☆65Updated 6 years ago
- OpenGL-based rendering engine with embedded language that compiles to GLSL.☆77Updated 5 years ago
- Haskell package for representation, parsing, and pretty-printing of GLSL☆31Updated last year
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆87Updated last year
- ☆21Updated 8 years ago
- Type-safe effectful state machines in Haskell☆95Updated 4 years ago
- A simple FRP library providing leak-free first-class streams.☆114Updated 9 years ago
- ☆41Updated 8 years ago
- LaTeX sources for the Habit Programming Language Report☆24Updated 6 years ago
- A Real-Time Rendering framework written in Haskell☆54Updated last year
- Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆32Updated 9 years ago
- A test framework for Idris☆54Updated 6 years ago
- Quake 3 map viewer in Haskell using LambdaCube 3D☆69Updated 2 years ago
- Graphics for kids and artists. Processing implemented in Haskell☆70Updated 3 years ago
- A library for interactively creating graphics visualizations☆22Updated 5 years ago
- NanoVG Haskell bindings☆22Updated 2 years ago
- Slides & demos for talks I do☆58Updated 4 years ago
- Haskell bindings to GLUT☆60Updated last year
- FRP library☆63Updated 7 years ago
- Tools for working with regular grids/graphs/lattices.☆108Updated 2 years ago
- Datalog implementation in Haskell. Experimental proving ground for knowledge-base ideas.☆23Updated 6 years ago
- Canvas bindings for PureScript☆55Updated last year
- Write yourself a typed functional language☆65Updated 6 years ago
- Purescript bindings for Threejs☆32Updated 6 years ago
- Free Monads and useful constructions to work with them☆26Updated 6 years ago