bchallenor / funslang
Funslang is a pure functional shading language for graphics processors. It borrows heavily from ML and Haskell.
☆43Updated 4 years ago
Alternatives and similar repositories for funslang:
Users that are interested in funslang are comparing it to the libraries listed below
- A strongly-typed, functional rendering/game engine☆26Updated 10 years ago
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆87Updated last year
- Experiments in Idris / Unity integration.☆49Updated 8 years ago
- LaTeX sources for the Habit Programming Language Report☆24Updated 6 years ago
- Haskell package for representation, parsing, and pretty-printing of GLSL☆31Updated last year
- A drawing engine in Haskell☆142Updated 3 years ago
- OpenGL-based rendering engine with embedded language that compiles to GLSL.☆77Updated 5 years ago
- ☆41Updated 7 years ago
- Some examples of using the Haskell vulkan package☆15Updated 5 years ago
- ☆21Updated 8 years ago
- Simple games implemented in purescript☆15Updated 6 years ago
- A Haskell ray tracer largely based on http://www.raytracegroundup.com/☆23Updated 5 years ago
- A Real-Time Rendering framework written in Haskell☆53Updated last year
- Haskell and GLSL program containing my distance field / ray marching related experiments☆35Updated 9 years ago
- Executable examples for Elerea.☆18Updated 8 years ago
- UI experiments for coda☆66Updated 3 years ago
- Binding to WebGL for purescript.☆46Updated 6 years ago
- Low-level low-overhead haskell bindings to vulkan API☆64Updated 4 years ago
- A Haskell binding for the OpenAL Utility Toolkit, which makes managing of OpenAL contexts, loading sounds in various formats and creating…☆13Updated last year
- learning cuda☆18Updated 8 years ago
- A tool to use Haskell for game programming.☆42Updated 4 years ago
- Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆32Updated 9 years ago
- First Haskell implementations of Fran/FRP☆32Updated 6 years ago
- Haskell bindings to the libui C library.☆48Updated 7 years ago
- NanoVG Haskell bindings☆22Updated last year
- Haskell bindings to GLFW☆72Updated 7 months ago
- Tools for building 3D interactive programs in Haskell☆70Updated last month
- A library for interactively creating graphics visualizations☆22Updated 5 years ago
- Recursion schemes for Idris☆64Updated 6 years ago
- Haskell bindings to GLUT☆61Updated 9 months ago