A central repository of Haskell Game Programming resources, put together by Keera Studios
☆165Oct 22, 2019Updated 6 years ago
Alternatives and similar repositories for haskell-game-programming
Users that are interested in haskell-game-programming are comparing it to the libraries listed below
Sorting:
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆279Feb 14, 2026Updated last month
- Remove all the cookies on the tray! - The Haskell iOS & Android board game☆28Mar 2, 2020Updated 6 years ago
- Haskell to D3.js binding by deep EDSL approach.☆23Sep 20, 2014Updated 11 years ago
- An attempt at a game in Haskell in the form of a short demo. It uses an ECS library called Apecs along with a wrapper for SDL2.☆15Sep 11, 2025Updated 6 months ago
- Functional Reactive Programming domain-specific language for efficient hybrid systems☆478Feb 28, 2025Updated last year
- Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong☆145Jun 13, 2020Updated 5 years ago
- Keera Hails: Haskell on Rails - Reactive Programming Framework for Interactive Haskell applications☆204Apr 5, 2022Updated 3 years ago
- wxWidgets wrapper for Haskell☆37Apr 2, 2013Updated 12 years ago
- A MOBA written using Haskell, Yampa, and SDL☆27May 19, 2015Updated 10 years ago
- 2048 game clone using Yampa FRP library☆37Feb 5, 2015Updated 11 years ago
- simple client connection library in haskell with builtin features: SSL/TLS, SOCKS, session management.☆59Jul 19, 2023Updated 2 years ago
- ☆25Jun 10, 2023Updated 2 years ago
- a fast, extensible, type driven Haskell ECS framework for games☆408Mar 14, 2026Updated last week
- Extensible, Type Safe Error Handling in Haskell☆13Dec 22, 2020Updated 5 years ago
- effectful sequences of bytes; an alternative no-lazy-io implementation of Data.ByteString.Lazy☆19Dec 12, 2025Updated 3 months ago
- - The Haskell code editor focused on interactive development.☆352Feb 10, 2018Updated 8 years ago
- Generic HTTP types for Haskell (for both client and server code)☆55Nov 30, 2023Updated 2 years ago
- An applicative monad that batches commands for later more efficient execution☆28Jan 21, 2018Updated 8 years ago
- Just a place to throw general notes that don't belong to any particular library☆21Oct 25, 2014Updated 11 years ago
- Haskell counters that can be safely incremented from multiple threads☆19Oct 7, 2025Updated 5 months ago
- 🌋 Endless runner game☆196Feb 4, 2022Updated 4 years ago
- A mirror of fallingblocks (with minor updates)☆12Apr 16, 2015Updated 10 years ago
- A simple tetris clone☆26Aug 29, 2022Updated 3 years ago
- Haskell bindings to the SDL2 library☆373Jan 19, 2026Updated 2 months ago
- Arbitrary-precision floating-point numbers represented using scientific notation☆75Jan 5, 2026Updated 2 months ago
- Visualize live Haskell data structures in GHCi☆142Apr 7, 2024Updated last year
- Applicative lexer☆13Nov 26, 2019Updated 6 years ago
- UI experiments for coda☆66Sep 23, 2021Updated 4 years ago
- Measure allocations of a Haskell functions/values☆101Nov 1, 2024Updated last year
- An example application for sdl2.☆25Feb 19, 2022Updated 4 years ago
- simple interface to ghc's simd vector support☆23Jun 25, 2015Updated 10 years ago
- 2D physics and rendering for apecs☆45Nov 22, 2018Updated 7 years ago
- GHCJS FFI bindings to the Electron API (WIP).☆10May 21, 2017Updated 8 years ago
- A declarative Unix terminal UI library written in Haskell☆1,702Feb 18, 2026Updated last month
- Expands type synonyms in Template Haskell ASTs☆11Jan 10, 2026Updated 2 months ago
- ☆303Jun 9, 2025Updated 9 months ago
- The MonadUnliftIO typeclass for unlifting monads to IO☆150Sep 10, 2025Updated 6 months ago
- A utility for displaying the module dependencies of Haskell programs.☆185Jul 4, 2024Updated last year
- Implementing Quake 3 in Haskell & Vulkan☆166Apr 29, 2020Updated 5 years ago