leotgo / unity-coding-standardsLinks
A composition of coding standards for programming in Unity3D, acquired from multiple game developers across the community.
☆12Updated 4 years ago
Alternatives and similar repositories for unity-coding-standards
Users that are interested in unity-coding-standards are comparing it to the libraries listed below
Sorting:
- The code for a short tutorial on how to create a simple guard AI using behaviour trees in Unity/C# (in text or video format)!☆106Updated 4 years ago
- Get started making multiplayer games with Netcode for GameObjects☆221Updated last year
- A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.☆142Updated 3 years ago
- ☆216Updated this week
- Exploring different architecture patterns with a demo game.☆100Updated 7 months ago
- ☆239Updated 10 months ago
- Unity Mini MVCS (Model-View-Controller-Service) Architecture. This has NO dependency on MonoBehaviours. Created by (RMC) Rivello Multimed…☆105Updated last year
- A base class to simplify object pooling using the new pooler provided in Unity 2021☆95Updated 4 years ago
- ☆133Updated last year
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆108Updated 2 years ago
- Demonstrates Different Programming Design Patterns In Unity☆51Updated 3 years ago
- Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement☆168Updated 5 years ago
- Simple event driven Behaviour tree for Unity projects☆323Updated last year
- Tutorial Files from OWS C# Videos☆105Updated 3 years ago
- A synchronous event bus for Unity, using strictly typed events and generics to reduce runtime overhead.☆113Updated 9 months ago
- Time trial ghosts for any kind of speed running game.☆63Updated 3 years ago
- Houses various game development tutorials and resources.☆271Updated 3 years ago
- Repo for code that I can easily reuse across multiple Unity projects.☆151Updated 3 years ago
- SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Con…☆63Updated 3 years ago
- Unity Inventory System with UI Toolkit☆256Updated last year
- ☆113Updated 7 years ago
- A scriptable object based inventory system for Unity3D☆134Updated 5 years ago
- A Diablo 2-style inventory system for Unity3D☆280Updated last year
- A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.☆444Updated 3 months ago
- A demo project to showcase design patterns and game architecture using ScriptableObjects☆274Updated 5 months ago
- Demo for CCD+Addressables training and workshops.☆262Updated 3 years ago
- Demo project from my 2016 Unite talk, "Overthrowing the MonoBehaviour tyranny in a people's glorious ScriptableObject revolution."☆134Updated 4 years ago
- A community-driven collection of extension scripts for Feel by MoreMountains.☆165Updated last month
- ☆148Updated 6 years ago
- Simple and extensible event system for Unity Engine, implemented via scriptable objects☆148Updated 4 months ago