UnityTechnologies / GalacticKittens
Get started making multiplayer games with Netcode for GameObjects
☆197Updated 6 months ago
Related projects: ⓘ
- Unity Inventory System with UI Toolkit☆117Updated 2 months ago
- A demo project to showcase design patterns and game architecture using ScriptableObjects☆181Updated last year
- An assortment of Unity utilities☆100Updated 7 months ago
- Object Pooling for Unity☆206Updated last year
- A base class to simplify object pooling using the new pooler provided in Unity 2021☆94Updated 2 years ago
- A inspirational C# code style guide for Unity projects☆185Updated last year
- Demo for CCD+Addressables training and workshops.☆250Updated last year
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆283Updated 2 months ago
- A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI☆197Updated 6 months ago
- Demo project from my 2016 Unite talk, "Overthrowing the MonoBehaviour tyranny in a people's glorious ScriptableObject revolution."☆118Updated 3 years ago
- Extension Methods and Utils for Unity Game Dev☆290Updated last week
- ☆251Updated 3 weeks ago
- ☆87Updated 4 months ago
- ☆186Updated this week
- A project aimed at teaching you the basics of Unity Netcode☆147Updated last year
- Save System for Unity with AOT (IL2CPP) and assets references support.☆220Updated 2 months ago
- Unity time rewind solution, that is easily customizable for any project.☆282Updated last month
- Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.☆427Updated 3 months ago
- Generic UnityEngine.Objects☆165Updated 2 years ago
- A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access throug…☆506Updated last week
- Easily animate Unity text and apply other effects with custom tags☆208Updated last week
- A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.☆337Updated this week
- Integrate Steamworks.NET into your Unity game project for the simplest and most robust way to bring your game to Steam. Steamworks Founda…☆114Updated this week
- Property drawer that allows class selection from drop-down in Unity.☆295Updated 2 years ago
- Optimizes mesh and polygon colliders in Unity☆378Updated 6 months ago
- ☆62Updated 10 months ago
- Simple and extensible event system for Unity Engine, implemented via scriptable objects☆129Updated last month
- Simple event driven Behaviour tree for Unity projects☆238Updated 3 weeks ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆243Updated 2 weeks ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆119Updated 2 years ago