lenscas / tealrLinks
A wrapper around mlua to generate documentation, definition files and other helpers
☆78Updated 3 weeks ago
Alternatives and similar repositories for tealr
Users that are interested in tealr are comparing it to the libraries listed below
Sorting:
- Ellie is a type-safe programing language that runs on embedded and sandboxed environments.☆47Updated 4 months ago
- Language server for Rhai.☆63Updated 2 years ago
- ☆30Updated this week
- A memory safe Lua interpreter☆224Updated 3 years ago
- A kludgey 2d game engine written in Rust atop wgpu☆75Updated 10 months ago
- An incremental, declarative library for building terminal user interfaces in Rust.☆154Updated 2 years ago
- Automatic Rust and Lua glue code generation for seamless FFI interop☆57Updated 3 years ago
- Rust embedded scripting languages benchmark☆86Updated 3 months ago
- Additional widgets for the Iced GUI library☆29Updated 3 years ago
- in place binary patching for runtime rust hotreloading☆70Updated 9 months ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated last year
- 🎮 An even simpler 2D game framework written in Rust☆44Updated 10 months ago
- A drawing framework for arbitrary windowing systems☆79Updated last year
- RXI's microui ported to rust (not a binding)☆46Updated 2 years ago
- An alternative implementation of Kat's Document Language, including serde integration☆76Updated 2 years ago
- Rust bindings for the soloud audio engine library☆61Updated 8 months ago
- Batteries included ECS library for rust with entity relations and much more☆94Updated 6 months ago
- Arena type inspired by generational-arena☆223Updated last year
- A lightweight graphical text editor made with Rust and Druid☆37Updated 3 years ago
- Lua 5.4 ported to Rust☆131Updated 2 weeks ago
- An attribute macro to simplify writing simple command line applications.☆35Updated 2 years ago
- Autodefault automatically makes your struct literals fill themselves with `..default()`☆76Updated 4 years ago
- A rust implementation of https://github.com/runevision/LayerProcGen☆28Updated 6 months ago
- A simple archiving format, in Pure Safe Rust, with C bindings and a CLI☆54Updated 4 months ago
- Customizable subcommands to build your Wasm projects using xtask.☆57Updated 8 months ago
- Zesterer's Text Editor☆36Updated 4 months ago
- Rust+html (JSX-like) parser for TokenStreams aka rsx☆118Updated 3 months ago
- Execute Javascript code in the Dioxus, and get the return value ( for Dioxus )☆27Updated 3 years ago
- Matt's ASCII Game Engine core crate☆38Updated last year
- Shit Entity Component System☆67Updated 8 months ago