kutani / quadtreeLinks
Quadtree implementation in C
☆12Updated 10 years ago
Alternatives and similar repositories for quadtree
Users that are interested in quadtree are comparing it to the libraries listed below
Sorting:
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆75Updated 2 months ago
- Ecs is a single header Entity Component System library for C99 game development.☆51Updated 5 years ago
- An open source metroidvania engine.☆72Updated 2 years ago
- A simple example showing how to render a video with libvlc + raylib.☆65Updated 7 months ago
- MASTERS of DATA, a course about videogames data processing and optimization☆48Updated 5 years ago
- Portable ANSI C audio mixer for games☆186Updated 2 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆34Updated last year
- Game systems for games in C. Examples using Raylib.☆33Updated 2 months ago
- Doom (shareware) ported to the Sokol headers.☆63Updated 2 months ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- Single-Header CPU graphics library☆57Updated 3 months ago
- A small C library to make Ogg Theora decoding easier.☆46Updated 11 months ago
- A cross-platform game engine written in C☆48Updated 3 years ago
- Sili - a collection of cross-platform single-header libraries for modern C/C++ programming.☆120Updated 2 weeks ago
- Header-only CPU graphics library for C, with a focus on ease of use.☆38Updated 3 months ago
- ☆65Updated 11 months ago
- Minimal C11 game libraries☆53Updated last year
- A lightweight 2D physics engine written in C, for educational purposes.☆243Updated 4 months ago
- ☆22Updated 2 years ago
- a game written in C using gunslinger☆18Updated 11 months ago
- A simple particle system library made with and for raylib. Works as header only library.☆42Updated 8 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.☆14Updated 6 years ago
- An SDL3-based implementation of OpenAL in a single C file.☆183Updated last month
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆46Updated 4 years ago
- A C Game Engine☆38Updated 11 months ago
- Example of how to use stb_truetype library for rendering TrueType fonts.☆87Updated 3 years ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆158Updated this week
- C Unicode/OpenType Library☆48Updated 4 months ago
- C API for Bullet Physics☆40Updated last year