pinkivic / GodotHandDrawnShaderLinks
☆31Updated last year
Alternatives and similar repositories for GodotHandDrawnShader
Users that are interested in GodotHandDrawnShader are comparing it to the libraries listed below
Sorting:
- An updated vertex animation demo for Godot 4.3☆22Updated 11 months ago
- A simple motion trail effect.☆73Updated last year
- ☆32Updated last year
- Collection of all my godot shaders playthings for godotshaders.com☆41Updated 5 months ago
- ☆54Updated 10 months ago
- Here is Millu's Advanced Vehicle System for Godot 4+☆65Updated last month
- A simple and complete third person controller asset, made in Godot 4.☆63Updated 8 months ago
- Project files☆15Updated last year
- 3D Enemy Toolkit☆22Updated last year
- This is a simple, yet customizable tool that makes it very easy to implement a grappling hook in your 3D FPS game.☆27Updated last year
- Create a grid of Lightmap Probes, and cut unwanted ones☆47Updated 3 weeks ago
- Repository with various shaders, particles and camera effects☆64Updated 2 years ago
- Godot plugin to generate and play lip animation in sync with pre-recorded audio☆38Updated 11 months ago
- Dynamic Physical 3D Rope in Godot that interacts with Rigidbody3D☆33Updated last month
- Procedural mesh fragmentation algorithm for Godot 4.2☆34Updated last year
- Vertex painter for Godot 4.3 and 4.4☆14Updated 10 months ago
- Vehicle simulation in Godot Engine☆14Updated last year
- Full screen effects for Godot 4☆82Updated 2 months ago
- A simple plugin for Godot that allows for player, and npc, interaction with all sorts of enviromental assets, like terrain water and gras…☆78Updated last year
- WIP project for editing automatically chunked scenes from one giant parent scene☆40Updated 2 years ago
- A simple project for explaining basic particle effects in Godot 4.x☆30Updated 9 months ago
- Create basic rooms for your 3D by controlling some parameters and speeding up the process of integrating single rooms into your world☆62Updated 8 months ago
- A controller for 3D characters. Can be used for first person or third person as well as NPCs.☆20Updated last month
- A lightweight global illumination approximation developed for the Godot game engine. Works on all 3 renderers as of 4.4.1☆26Updated 7 months ago
- GDExtension for Godot 4.2.2+. A camera plugin☆19Updated 5 months ago
- Godot addon for interactive energy shields.☆32Updated last month
- Dynamic camera system for Godot☆17Updated 2 years ago
- A simple utility for showing/hiding buildings based on collision.☆16Updated last year
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆62Updated 3 months ago
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆36Updated 3 years ago